24 lines
338 B
C#
24 lines
338 B
C#
using Godot;
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using System;
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public partial class Contact : Sprite2D
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{
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public Player _player;
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public int _number;
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public override void _Ready()
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{
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}
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public void PassNumber(int NUMBER)
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{
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_number = NUMBER;
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}
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public void PassPlayer(Player PLAYER)
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{
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_player = PLAYER;
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}
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}
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