Wednesday, 10 September 2025 01:31:36

This commit is contained in:
2025-09-10 01:31:39 -04:00
parent ac25e55bf3
commit 23700e2bcf
33 changed files with 411 additions and 374 deletions

27
Gameplay/Trait.cs Normal file
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using Godot;
using System;
using System.Collections.Generic;
public partial class Trait : Node
{
public Worker _target, _owner;
public List<Trigger.On> _triggers = new();
public List<Trigger.On> _expirations = new();
public Trait(Worker OWNER)
{
_owner = OWNER;
}
public virtual void Fire()
{
}
public virtual void Target(Worker TARGET)
{
_target = TARGET;
}
}