Wednesday, 20 August 2025 02:02:40

This commit is contained in:
2025-08-20 02:02:42 -04:00
parent dfbad40739
commit 2eb95b18fd
32 changed files with 242 additions and 167 deletions

View File

@@ -0,0 +1,35 @@
using Godot;
using System;
using System.Collections.Generic;
public partial class BasicAttack : Action
{
public BasicAttack(Node2D OWNER) : base(OWNER)
{
_triggers.Add(Trigger.On.Collision);
}
public override void Fire()
{
if (_target != null)
{
if (_target is Worker)
{
Worker target = (Worker)_target;
if (_owner is Worker)
{
Worker owner = (Worker)_owner;
if (target._manager != owner._manager)
{
int damage = -owner._aptitude / 2;
target.ChangeHealth(damage, owner);
}
}
}
_target = null;
}
}
}

View File

@@ -0,0 +1 @@
uid://2ilonmgvkayp

View File

@@ -0,0 +1,26 @@
using Godot;
using System;
public partial class Caffeinate : Action
{
public Caffeinate(Node2D OWNER) : base(OWNER)
{
_triggers.Add(Trigger.On.Collision);
}
public override void Fire()
{
if (_target != null)
{
if (_target is Worker)
{
Worker target = (Worker)_target;
target._rotationalForce += 10;
Vector2 targetDistanceNormal = (target.Position - _owner.Position).Normalized();
target.ApplyCentralForce(targetDistanceNormal * 10);
target.ChangeHealth(-1, _owner);
}
_target = null;
}
}
}

View File

@@ -0,0 +1 @@
uid://cbk76ik5o17nx

View File

@@ -0,0 +1,3 @@
[gd_scene format=3 uid="uid://bih70e65g1108"]
[node name="BasicAttack" type="Node"]

View File

@@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://bo2rj0albmkkw"]
[ext_resource type="Script" path="res://Gameplay/Effects/Caffeinate.cs" id="1_l8me6"]
[node name="Caffeinate" type="Node"]
script = ExtResource("1_l8me6")