Tuesday, 19 August 2025 01:37:27

This commit is contained in:
2025-08-19 01:37:30 -04:00
parent a47a6331ee
commit dfbad40739
30 changed files with 333 additions and 80 deletions

View File

@@ -1,7 +1,7 @@
using Godot;
using System;
public partial class Arena : Sprite2D
public partial class Desk : Sprite2D
{

View File

@@ -4,15 +4,16 @@ using System.Collections.Generic;
public partial class Effect : Node
{
public List<Trigger> _trigger;
public Worker _workerOwner;
public List<Trigger> _trigger = new();
public List<Trigger> _expirations = new();
public Node2D _owner;
public void SetOwner()
public Effect(Node2D OWNER)
{
_owner = OWNER;
}
public virtual void TriggerEffect()
public virtual void TriggerEffect(Node TARGET = null)
{
}

View File

@@ -4,17 +4,26 @@ using System.Collections.Generic;
public partial class BasicAttack : Effect
{
public BasicAttack() : base()
public BasicAttack(Node2D OWNER) : base(OWNER)
{
_trigger.Add(Trigger.Collision);
}
public override void TriggerEffect()
public override void TriggerEffect(Node TARGET = null)
{
if (_workerOwner._collisionTarget is Worker)
if (TARGET is Worker)
{
int damage = _workerOwner._aptitude;
((Worker)_workerOwner._collisionTarget).ChangeHealth(damage, _workerOwner);
Worker target = (Worker)TARGET;
if (_owner is Worker)
{
Worker owner = (Worker)_owner;
if (target._manager != owner._manager)
{
int damage = -owner._aptitude / 2;
target.ChangeHealth(damage, owner);
}
}
}
}

View File

@@ -0,0 +1,22 @@
using Godot;
using System;
public partial class Caffeinate : Effect
{
public Caffeinate(Node2D OWNER) : base(OWNER)
{
_trigger.Add(Trigger.Collision);
}
public override void TriggerEffect(Node TARGET = null)
{
if (TARGET is Worker)
{
Worker target = (Worker)TARGET;
target._rotationalForce += 10;
Vector2 targetDistanceNormal = (target.Position - _owner.Position).Normalized();
target.ApplyCentralForce(targetDistanceNormal * 10);
target.ChangeHealth(-1, _owner);
}
}
}

View File

@@ -0,0 +1 @@
uid://cbk76ik5o17nx

20
Gameplay/Effects/Spiky.cs Normal file
View File

@@ -0,0 +1,20 @@
using Godot;
using System;
public partial class Spiky : Effect
{
public Spiky(Node2D OWNER) : base(OWNER)
{
_trigger.Add(Trigger.Collision);
}
public override void TriggerEffect(Node TARGET = null)
{
if (TARGET is Worker)
{
Worker target = (Worker)TARGET;
target._rotationalForce += 10;
target.ChangeHealth(-1, _owner);
}
}
}

View File

@@ -0,0 +1 @@
uid://ciwja82k4ihw6

View File

@@ -0,0 +1,3 @@
[gd_scene format=3 uid="uid://bih70e65g1108"]
[node name="BasicAttack" type="Node"]

View File

@@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://bo2rj0albmkkw"]
[ext_resource type="Script" uid="uid://cbk76ik5o17nx" path="res://Gameplay/Effects/Caffeinate.cs" id="1_2f3ha"]
[node name="Caffeinate" type="Node"]
script = ExtResource("1_2f3ha")

View File

@@ -0,0 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://cchjk4lohg8k3"]
[ext_resource type="Script" uid="uid://ciwja82k4ihw6" path="res://Gameplay/Effects/Spiky.cs" id="1_levtu"]
[node name="Spiky" type="Node"]
script = ExtResource("1_levtu")

View File

@@ -28,16 +28,24 @@ public partial class Manager : Node
Worker newWorker = Globals.Instance._workerScene.Instantiate<Worker>();
newWorker.Position = Globals.Instance._screenCenter + new Vector2(0, 100);
newWorker._id = 1;
newWorker._manager = this;
AddChild(newWorker);
_workers.Add(newWorker);
newWorker = Globals.Instance._workerScene.Instantiate<Worker>();
newWorker.Position = Globals.Instance._screenCenter - new Vector2(0, 100);
newWorker._id = 2;
newWorker._manager = this;
AddChild(newWorker);
_workers.Add(newWorker);
Tchotchke newTchotchke = Globals.Instance._tchotchkeScene.Instantiate<Tchotchke>();
for (int i = 0; i < _workers.Count; i++)
{
GD.Print(i + 1);
_workers[i]._healthBar.Position = _managerPanel.GetNode<Panel>("Team").GetNode<Panel>("T"+(i+1)).GlobalPosition;
}
AwfullyHotCoffeePot newTchotchke = ResourceLoader.Load<PackedScene>("res://Gameplay/Tchotchkes/awfully_hot_coffee_pot.tscn").Instantiate<AwfullyHotCoffeePot>();
newTchotchke.Position = new Vector2(Globals.Instance._screenSize.X - 100, Globals.Instance._screenCenter.Y);
AddChild(newTchotchke);
_tchotckes.Add(newTchotchke);

View File

@@ -1,10 +1,11 @@
using Godot;
using System;
using System.Collections.Generic;
public partial class Tchotchke : StaticBody2D
{
public bool _hovered = false, _held = false;
public List<Effect> _effects = new();
public override void _Process(double DELTA_)
{
@@ -29,11 +30,11 @@ public partial class Tchotchke : StaticBody2D
}
if (Input.IsActionJustPressed("scroll_up"))
{
Rotation -= 1;
Rotation -= 1.0f * (float)(Math.PI) / 180.0f;
}
if (Input.IsActionJustPressed("scroll_down"))
{
Rotation += 1;
Rotation += 1.0f * (float)(Math.PI) / 180.0f;
}
}
}
@@ -71,12 +72,13 @@ public partial class Tchotchke : StaticBody2D
private void OnBodyEntered(Node NODE)
{
if (NODE is Worker)
{
// _rotationalForce *= 0.8f;
// Vector2 rotatedForce = LinearVelocity.Rotated(((Worker)NODE)._rotationalForce);
// ApplyCentralForce(rotatedForce);
}
if (NODE is Worker)
{
for (int i = 0; i < _effects.Count; i++)
{
GD.Print(1001);
_effects[i].TriggerEffect((Worker)NODE);
}
}
}
}

View File

@@ -0,0 +1,10 @@
using Godot;
using System;
public partial class AwfullyHotCoffeePot : Tchotchke
{
public AwfullyHotCoffeePot() : base()
{
_effects.Add(new Caffeinate(this));
}
}

View File

@@ -0,0 +1 @@
uid://cs41fy2tdmox8

View File

@@ -0,0 +1,7 @@
using Godot;
using System;
public partial class RedStapler : Tchotchke
{
}

View File

@@ -0,0 +1 @@
uid://suk6jbpwmu1r

View File

@@ -0,0 +1,36 @@
[gd_scene load_steps=5 format=3 uid="uid://cbmpor83jpggo"]
[ext_resource type="Script" uid="uid://cs41fy2tdmox8" path="res://Gameplay/Tchotchkes/AwfullyHotCoffeePot.cs" id="2_mvvpy"]
[ext_resource type="Texture2D" uid="uid://c1tv50tj5cprl" path="res://art/coffee.png" id="3_r4u41"]
[sub_resource type="CircleShape2D" id="CircleShape2D_smj0g"]
radius = 32.0
[sub_resource type="CircleShape2D" id="CircleShape2D_yxdnl"]
radius = 32.0
[node name="AwfullyHotCoffeePot" type="StaticBody2D"]
input_pickable = true
script = ExtResource("2_mvvpy")
[node name="Sprite2D" type="Sprite2D" parent="."]
scale = Vector2(0.1, 0.1)
texture = ExtResource("3_r4u41")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_smj0g")
[node name="Gravity" type="Area2D" parent="."]
gravity_space_override = 1
gravity_point = true
gravity_point_unit_distance = 32.0
gravity_point_center = Vector2(0, 0)
gravity_direction = Vector2(0, 0)
gravity = 5.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Gravity"]
shape = SubResource("CircleShape2D_yxdnl")
[connection signal="mouse_entered" from="." to="." method="OnMouseEntered"]
[connection signal="mouse_exited" from="." to="." method="OnMouseExited"]
[connection signal="body_entered" from="Gravity" to="." method="OnBodyEntered"]

View File

@@ -0,0 +1,35 @@
[gd_scene load_steps=4 format=3 uid="uid://bjml4u7mieb3a"]
[ext_resource type="Script" uid="uid://suk6jbpwmu1r" path="res://Gameplay/Tchotchkes/RedStapler.cs" id="2_1dddf"]
[ext_resource type="Texture2D" uid="uid://d332fv8lhg8na" path="res://art/redstapler.png" id="2_rllbf"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_1dddf"]
radius = 29.0
height = 94.0
[node name="RedStapler" type="StaticBody2D"]
input_pickable = true
script = ExtResource("2_1dddf")
[node name="Sprite2D" type="Sprite2D" parent="."]
rotation = -1.0472
scale = Vector2(0.1, 0.1)
texture = ExtResource("2_rllbf")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CapsuleShape2D_1dddf")
[node name="Gravity" type="Area2D" parent="."]
gravity_space_override = 1
gravity_point = true
gravity_point_unit_distance = 32.0
gravity_point_center = Vector2(0, 0)
gravity_direction = Vector2(0, 0)
gravity = 5.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Gravity"]
shape = SubResource("CapsuleShape2D_1dddf")
[connection signal="mouse_entered" from="." to="." method="OnMouseEntered"]
[connection signal="mouse_exited" from="." to="." method="OnMouseExited"]
[connection signal="body_entered" from="Gravity" to="." method="OnBodyEntered"]

View File

@@ -12,6 +12,7 @@ public partial class Worker : RigidBody2D
public Vector2 _force = Vector2.Zero;
public Node _collisionTarget;
public Sprite2D _image;
public ProgressBar _healthBar;
public Manager _manager;
public List<Effect> _effects = new();
public override void _Ready()
@@ -26,6 +27,12 @@ public partial class Worker : RigidBody2D
_healthMax = _health;
_image = GetNode<Sprite2D>("Sprite2D");
_effects.Add(new BasicAttack(this));
_healthBar = GetNode<ProgressBar>("HealthBar");
_healthBar.MaxValue = _healthMax;
_healthBar.Value = _health;
}
public override void _Process(double DELTA_)
@@ -104,11 +111,13 @@ public partial class Worker : RigidBody2D
// process on knockout
}
_health += CHANGE;
_healthBar.Value = _health;
if (_health <= 0)
{
Sleeping = true;
_dead = true;
_health = 0;
TriggerSpecificEffects(Effect.Trigger.Death);
TriggerSpecificEffects(Effect.Trigger.Death, _manager);
}
}
@@ -140,7 +149,7 @@ public partial class Worker : RigidBody2D
ApplyCentralForce(_force);
_force = Vector2.Zero;
_primed = false;
TriggerSpecificEffects(Effect.Trigger.Launch);
TriggerSpecificEffects(Effect.Trigger.Launch, _manager);
}
public void Stop()
@@ -149,16 +158,18 @@ public partial class Worker : RigidBody2D
Sleeping = true;
_moving = false;
_rotationalForce = 0f;
TriggerSpecificEffects(Effect.Trigger.Stop);
TriggerSpecificEffects(Effect.Trigger.Stop, _manager);
}
public void TriggerSpecificEffects(Effect.Trigger TRIGGER)
public void TriggerSpecificEffects(Effect.Trigger TRIGGER, Node TARGET = null)
{
List<Effect> triggeredEffects = _effects.Where(e => e._trigger.IndexOf(TRIGGER) > -1).ToList();
for (int i = 0; i < triggeredEffects.Count; i++)
{
triggeredEffects[i].TriggerEffect();
triggeredEffects[i].TriggerEffect(TARGET);
}
List<Effect> expiredEffects = _effects.Where(e => e._trigger.IndexOf(TRIGGER) > -1).ToList();
_effects.Except(expiredEffects);
}
// PRIVATE METHODS
@@ -177,7 +188,7 @@ public partial class Worker : RigidBody2D
if (NODE is Worker)
{
_collisionTarget = NODE;
TriggerSpecificEffects(Effect.Trigger.Stop);
TriggerSpecificEffects(Effect.Trigger.Collision, NODE);
_rotationalForce *= 0.8f;
Vector2 rotatedForce = LinearVelocity.Rotated(((Worker)NODE)._rotationalForce);

View File

@@ -1,36 +0,0 @@
[gd_scene load_steps=4 format=3 uid="uid://demwh8ek37mnx"]
[ext_resource type="Script" uid="uid://pxi753iie75t" path="res://Gameplay/Arena.cs" id="1_3it5u"]
[ext_resource type="Texture2D" uid="uid://nxo2tpgmobli" path="res://art/arena.png" id="1_ya27x"]
[sub_resource type="CircleShape2D" id="CircleShape2D_ya27x"]
radius = 400.25
[node name="Arena" type="Sprite2D"]
texture = ExtResource("1_ya27x")
script = ExtResource("1_3it5u")
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="StaticBody2D"]
visible = false
polygon = PackedVector2Array(-2, -303, 150, -302, 150, -372, 218, -336, 268, -296, 310, -254, 347, -201, 373, -146, 390, -85, 398, -33, 400, 1, 398, 30, 394, 69, 388, 99, 377, 135, 355, 184, 339, 213, 312, 250, 291, 276, 268, 298, 249, 314, 209, 341, 183, 356, 167, 364, 150, 370, 150, 301, -2, 300, -1, 791, 937, 791, 935, -974, -5, -990)
[node name="CollisionPolygon2D2" type="CollisionPolygon2D" parent="StaticBody2D"]
visible = false
rotation = 3.14159
scale = Vector2(1, -1)
polygon = PackedVector2Array(-2, -303, 150, -302, 150, -372, 218, -336, 268, -296, 310, -254, 347, -201, 373, -146, 390, -85, 398, -33, 400, 1, 398, 30, 394, 69, 388, 99, 377, 135, 355, 184, 339, 213, 312, 250, 291, 276, 268, 298, 249, 314, 209, 341, 183, 356, 167, 364, 150, 370, 150, 301, -2, 300, -1, 791, 937, 791, 935, -974, -5, -990)
[node name="CollisionPolygon2D3" type="CollisionPolygon2D" parent="StaticBody2D"]
polygon = PackedVector2Array(-800, 800, -153, 800, -153, 366.8, -198.5, 344, -200.4, 344, -245.4, 312, -247.2, 312, -295.2, 266, -296, 266, -324, 230, -324.9, 230, -343.9, 199, -344.7, 199, -362.7, 162, -363.6, 162, -379.6, 117, -380.3, 117, -393.4, 55, -394.1, 55, -398, 6, -398, -5.79999, -394, -48.9, -394, -57, -380, -114.8, -380, -118.5, -363, -160.6, -363, -163.5, -349, -189.5, -349, -191.4, -324, -229.4, -324, -231.3, -295, -265.3, -295, -267.1, -246, -312.1, -246, -312.9, -199, -343.9, -199, -344.8, -152, -366.8, -152, -298, 152, -298, 152, -366.9, 189.5, -349, 191.4, -349, 208.4, -338, 210.3, -338, 257.3, -302, 259.2, -302, 295.2, -266, 296, -266, 324, -230, 324.9, -230, 343.9, -199, 344.7, -199, 365.7, -155, 366.6, -155, 382.6, -107, 383.3, -107, 393.3, -55, 394.1, -55, 397.1, -4, 397.9, -4, 396, 28.9, 396, 39.7, 391, 68.8, 391, 75, 375, 130.7, 375, 133.6, 363, 160.6, 363, 163.3, 344, 198.5, 344, 200.3, 312, 245.4, 312, 247.2, 266, 295.2, 266, 296, 230, 324, 230, 324.9, 190, 348.9, 190, 349.7, 153.8, 365.9, 151.9, 298, -152, 298, -152, 800, 800, 800, 800, -800, -800, -800)
[node name="Area2D" type="Area2D" parent="."]
gravity_space_override = 1
gravity_point = true
gravity_point_center = Vector2(0, 0)
gravity_direction = Vector2(0, 0)
gravity = 100.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("CircleShape2D_ya27x")

View File

@@ -1,9 +1,11 @@
[gd_scene load_steps=3 format=3 uid="uid://5ymxo45j4ryt"]
[ext_resource type="Script" uid="uid://0c1u4l8lu07h" path="res://Gameplay/Battle.cs" id="1_i431l"]
[ext_resource type="PackedScene" uid="uid://demwh8ek37mnx" path="res://Gameplay/arena.tscn" id="2_fkh6t"]
[ext_resource type="PackedScene" uid="uid://demwh8ek37mnx" path="res://Gameplay/desk.tscn" id="2_fkh6t"]
[node name="Battle" type="Node" groups=["battles"]]
script = ExtResource("1_i431l")
[node name="Arena" parent="." instance=ExtResource("2_fkh6t")]
[node name="Desk" parent="." instance=ExtResource("2_fkh6t")]
position = Vector2(960, 540)
rotation = 1.5708

30
Gameplay/desk.tscn Normal file
View File

@@ -0,0 +1,30 @@
[gd_scene load_steps=4 format=3 uid="uid://demwh8ek37mnx"]
[ext_resource type="Texture2D" uid="uid://w4cxyhjvmkq1" path="res://art/desk.png" id="1_21bwm"]
[ext_resource type="Script" uid="uid://pxi753iie75t" path="res://Gameplay/Desk.cs" id="2_15p4t"]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_fw0uc"]
radius = 88.5
height = 566.0
[node name="Desk" type="Sprite2D"]
scale = Vector2(2, 2)
texture = ExtResource("1_21bwm")
script = ExtResource("2_15p4t")
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="StaticBody2D"]
polygon = PackedVector2Array(34.5, -87.5, 60.5, -87.5, 131.5, -87, 245, -78.5, 251, -77, 265, -55.5, 273, -16, 272.5, 0.5, 269.5, 31, 264, 58, 251, 76, 220.5, 81.5, 144, 85, 54, 87, 0, 87, -88.5, 85, -167, 84.5, -246, 77.5, -260, 62.5, -271.5, 22.5, -272, -0.5, -271.5, -25.5, -266, -47, -257, -70.5, -248, -79, -186.5, -84, -105, -87, -17.5, -87.5, 34.5, -87.5, 35, -335, -418.5, -337, -421, 448, 439, 445, 438.5, -357.5, 35, -334.5)
[node name="Gravity" type="Area2D" parent="."]
visible = false
gravity_space_override = 1
gravity_point = true
gravity_point_center = Vector2(0, 0)
gravity_direction = Vector2(0, 0)
gravity = 100.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Gravity"]
rotation = 1.5708
shape = SubResource("CapsuleShape2D_fw0uc")

View File

@@ -1,3 +1,3 @@
[gd_scene load_steps=0 format=3 uid="uid://bp2xesqosn4fk"]
[gd_scene format=3 uid="uid://becqya8l8feni"]
[node name="ProcessEffect" type="Node"]

View File

@@ -3,11 +3,11 @@
[ext_resource type="Script" uid="uid://qmgo5eukvn6y" path="res://Gameplay/Tchotchke.cs" id="1_c08fi"]
[ext_resource type="Texture2D" uid="uid://c1tv50tj5cprl" path="res://art/coffee.png" id="2_gl5mj"]
[sub_resource type="CircleShape2D" id="CircleShape2D_d82wc"]
radius = 31.1448
[sub_resource type="CircleShape2D" id="CircleShape2D_gl5mj"]
radius = 65.0
radius = 32.0
[sub_resource type="CircleShape2D" id="CircleShape2D_d82wc"]
radius = 32.0
[node name="Tchotchke" type="StaticBody2D"]
input_pickable = true
@@ -18,17 +18,19 @@ scale = Vector2(0.1, 0.1)
texture = ExtResource("2_gl5mj")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_d82wc")
shape = SubResource("CircleShape2D_gl5mj")
[node name="Area2D" type="Area2D" parent="."]
[node name="Gravity" type="Area2D" parent="."]
gravity_space_override = 1
gravity_point = true
gravity_point_unit_distance = 32.0
gravity_point_center = Vector2(0, 0)
gravity_direction = Vector2(0, 0)
gravity = 50.0
gravity = 5.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
shape = SubResource("CircleShape2D_gl5mj")
[node name="CollisionShape2D" type="CollisionShape2D" parent="Gravity"]
shape = SubResource("CircleShape2D_d82wc")
[connection signal="mouse_entered" from="." to="." method="OnMouseEntered"]
[connection signal="mouse_exited" from="." to="." method="OnMouseExited"]
[connection signal="body_entered" from="Gravity" to="." method="OnBodyEntered"]

View File

@@ -9,7 +9,7 @@ bounce = 3.0
load_path = "res://.godot/imported/beyblade.png-cd6ee3474fe554271afbb31b55fadfb5.ctex"
[sub_resource type="CircleShape2D" id="CircleShape2D_e314i"]
radius = 80.0
radius = 32.0
[node name="Worker" type="RigidBody2D"]
input_pickable = true
@@ -23,6 +23,12 @@ max_contacts_reported = 1
linear_damp = 0.25
script = ExtResource("1_e314i")
[node name="HealthBar" type="ProgressBar" parent="."]
top_level = true
offset_right = 150.0
offset_bottom = 27.0
step = 1.0
[node name="Sprite2D" type="Sprite2D" parent="."]
scale = Vector2(0.2, 0.2)
texture = SubResource("CompressedTexture2D_e314i")
@@ -31,14 +37,15 @@ texture = SubResource("CompressedTexture2D_e314i")
scale = Vector2(0.2, 0.2)
polygon = PackedVector2Array(8, -171, -17, -171, -17, -169.9, -26.2, -169, -29.5, -169, -62, -151.2, -84, -152.9, -84, -154.4, -102.4, -151, -104.7, -151, -150.8, -114, -153, -114, -174, -88, -175.3, -88, -180, -77.7, -180, 44.2, -178, 46.7, -178, 48.3, -163.5, 54.9, -155, 81.2, -155, 83.9, -135.8, 102, -134.9, 102, -114, 126.7, -114, 128.2, -97.5, 137, -96.1, 137, -92, 143.6, -92, 146, -82, 152.9, -82, 154.5, -34, 167.4, -34, 168.7, -18.1, 171, 31.2, 171, 49.4, 167, 52.7, 167, 68, 155, 68, 154.2, 110.5, 134, 112.7, 134, 137.7, 114, 139.7, 114, 142, 98.1, 142, 92.9, 156.9, 79, 158.4, 79, 171.4, 45, 173.1, 45, 172, 22.9, 172, 13.6, 180, 1.10001, 180, -65.5, 159, -106.6, 159, -108.7, 134, -140.7, 134, -142.3, 121.4, -148, 112.5, -148, 101.4, -142, 97.3, -142, 75, -151.3, 75, -152.5, 50.3, -159, 47.5, -159, 39, -164.1, 39, -165.8, 8, -169.8)
[node name="Area2D" type="Area2D" parent="."]
[node name="Gravity" type="Area2D" parent="."]
gravity_space_override = 1
gravity_point = true
gravity_point_unit_distance = 32.0
gravity_point_center = Vector2(0, 0)
gravity_direction = Vector2(0, 0)
gravity = 50.0
gravity = 5.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Gravity"]
shape = SubResource("CircleShape2D_e314i")
[connection signal="body_entered" from="." to="." method="OnBodyEntered"]

BIN
art/desk.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 147 KiB

34
art/desk.png.import Normal file
View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://w4cxyhjvmkq1"
path="res://.godot/imported/desk.png-5ab472c6092f11b3c07bcef1a7548dfb.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://art/desk.png"
dest_files=["res://.godot/imported/desk.png-5ab472c6092f11b3c07bcef1a7548dfb.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

BIN
art/redstapler.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 506 KiB

34
art/redstapler.png.import Normal file
View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://d332fv8lhg8na"
path="res://.godot/imported/redstapler.png-a427de8096ab80a30847aa6d8dd1d302.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://art/redstapler.png"
dest_files=["res://.godot/imported/redstapler.png-a427de8096ab80a30847aa6d8dd1d302.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1