Wednesday, 20 August 2025 02:02:40

This commit is contained in:
2025-08-20 02:02:42 -04:00
parent dfbad40739
commit 2eb95b18fd
32 changed files with 242 additions and 167 deletions

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using Godot;
using System;
public partial class Spiky : Condition
{
public Spiky(Node2D OWNER) : base(OWNER)
{
_triggers.Add(Trigger.On.Collision);
}
public override void Fire()
{
if (_target != null)
{
if (_target is Worker)
{
Worker target = (Worker)_target;
target._rotationalForce += 10;
target.ChangeHealth(-1, _owner);
}
_target = null;
}
}
}

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uid://ciwja82k4ihw6

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[gd_scene load_steps=2 format=3 uid="uid://devvkr2joh1u2"]
[ext_resource type="Script" path="res://Gameplay/Effects/Spiky.cs" id="1_pcknv"]
[node name="Spiky" type="Node"]
script = ExtResource("1_pcknv")