Tuesday, 05 August 2025 01:43:58
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@@ -4,18 +4,13 @@ using System;
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public partial class Cue : Sprite2D
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{
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[Signal]
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public delegate void ShootEventHandler(Vector2 IMPULSE);
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public delegate void OnShootEventHandler(Vector2 IMPULSE);
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public bool _donned = false, _equiped = false, _sending = false;
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public float _power = 0.0f, _maxPower = 20.0f;
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Vector2 _direction;
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public ProgressBar _progressBar;
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public Cue()
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{
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}
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public override void _Process(double DELTA_)
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{
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@@ -52,7 +47,7 @@ public partial class Cue : Sprite2D
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{
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_sending = false;
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Offset = Vector2.Zero;
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EmitSignal(SignalName.Shoot, _power * _direction);
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EmitSignal(SignalName.OnShoot, _power * _direction);
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_power = 0;
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}
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}
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