7-17-25 @ 3:55am
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@@ -11,9 +11,9 @@ public partial class Cue : Sprite2D
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Vector2 _direction;
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public ProgressBar _progressBar;
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public static Cue Create(string SCENENAME)
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public static Cue _Create()
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{
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PackedScene scene = ResourceLoader.Load<PackedScene>("res://Gameplay/"+SCENENAME+".tscn");
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PackedScene scene = ResourceLoader.Load<PackedScene>("res://Gameplay/cue.tscn");
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Cue newCue = scene.Instantiate<Cue>();
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Texture2D image = GD.Load<Texture2D>("res://art/cue.png");
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newCue.Texture = image;
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