7-8-25 6:02pm

This commit is contained in:
2025-07-08 18:02:01 -04:00
parent 6171b8eda2
commit 70fe41e07a
19 changed files with 386 additions and 317 deletions

15
shaders/red.gdshader Normal file
View File

@@ -0,0 +1,15 @@
shader_type spatial;
void vertex() {
// Called for every vertex the material is visible on.
}
void fragment() {
// Called for every pixel the material is visible on.
ALBEDO = vec3(1, 0, 0);
}
//void light() {
// // Called for every pixel for every light affecting the material.
// // Uncomment to replace the default light processing function with this one.
//}