7-15-25@3:04am7-15-25@3:04am7-15-25@3:04am7-15-25@3:04am7-15-25@3:04am7-15-25@3:04am7-15-25@3:04am7-15-25@3:04am7-15-25@3:04am7-15-25@3:04am7-15-25@3:04am7-15-25@3:04am7-15-25@3:04am7-15-25@3:04am7-15-25@3:04amMerge branch 'main' of https://git.cojoedmo.com/admin/hotdesking

This commit is contained in:
2025-07-15 03:03:46 -04:00
14 changed files with 18 additions and 1390 deletions

View File

@@ -45,6 +45,7 @@ public partial class Actor : Node
{
if (_ballBag.Count > 0)
{
<<<<<<< HEAD
if (_heldBall == null)
{
_heldBall = _ballBag[0];
@@ -78,6 +79,15 @@ public partial class Actor : Node
{
_heldBall = _ballBag[ballIndex - (ballIndex > _ballBag.Count ? 1 : 0)];
}
=======
_activeCue.HideCue();
Vector2 mousePosition = GetViewport().GetMousePosition();
GetNode<Marker2D>("StartPosition").Position = mousePosition;
if (Input.IsActionJustReleased("left_click"))
{
_activeBall.Place(GetNode<Marker2D>("StartPosition").Position);
GD.Print(_activeBall.Position);
>>>>>>> 920c5c27fb732c902987b01dcc093e55b1552a9f
}
}
else

View File

@@ -46,6 +46,7 @@ public partial class Ball : RigidBody2D
}
else if (LinearVelocity.Length() >= _moveThreshold)
{
GD.Print(Position);
if (!_moving)
{
_moving = true;

View File

@@ -85,8 +85,13 @@ public partial class Battle : Node
}
if (BODY == _player._actor._selectedBall)
{
<<<<<<< HEAD
_player._actor._selectedBall._potted = true;
_player._actor._selectedBall._placed = false;
=======
_player._actor._activeBall._potted = true;
_player._actor._activeBall._placed = false;
>>>>>>> 920c5c27fb732c902987b01dcc093e55b1552a9f
}
else
{

View File

@@ -4,3 +4,5 @@
[node name="Actor" type="Node"]
script = ExtResource("1_hr3hk")
[node name="StartPosition" type="Marker2D" parent="."]