Friday, 15 August 2025 23:08:08

This commit is contained in:
2025-08-15 23:08:10 -04:00
parent 8a2ad448fd
commit a47a6331ee
129 changed files with 515 additions and 2535 deletions

34
Gameplay/Effect.cs Normal file
View File

@@ -0,0 +1,34 @@
using Godot;
using System;
using System.Collections.Generic;
public partial class Effect : Node
{
public List<Trigger> _trigger;
public Worker _workerOwner;
public void SetOwner()
{
}
public virtual void TriggerEffect()
{
}
public enum Trigger
{
Movement,
Collision,
WallCollision,
Death,
Launch,
Stop,
BattleStart,
BattleEnd,
Critical,
Defend,
Time
}
}