7-31-25 @ 3:05AM

This commit is contained in:
2025-07-31 03:05:11 -04:00
parent 0638fc52ec
commit a8373726f9
26 changed files with 357 additions and 409 deletions

View File

@@ -12,39 +12,10 @@ public partial class Battle : Node
public List<Sprite2D> _potted = new();
public List<Ball> _balls = new();
public Table _table;
// public static Battle _Create()
// {
// PackedScene scene = ResourceLoader.Load<PackedScene>("res://Gameplay/battle.tscn");
// Battle newBattle = scene.Instantiate<Battle>();
// Manager newPlayerManager = Manager._Create();
// newBattle._player = newPlayerManager;
// newBattle.AddChild(newPlayerManager);
// Manager newComputerManager = Manager._Create();
// newBattle._player = newComputerManager;
// newBattle.AddChild(newComputerManager);
// Table newTable = Table._Create();
// newTable.Position = Globals.Instance._screenCenter;
// newBattle._table = newTable;
// List<Area2D> pockets = newBattle._table.GetChildren()
// .Where(n => n.GetName().ToString().ToLower().Contains("pocket"))
// .Select(n => (Area2D)n)
// .ToList<Area2D>();
// for (int i = 0; i < pockets.Count; i++)
// {
// pockets[i].BodyEntered += newBattle.PotBall;
// }
// newBattle.AddChild(newTable);
// return newBattle;
// }
public override void _Ready()
{
}
public override void _Process(double DELTA_)
@@ -52,32 +23,6 @@ public partial class Battle : Node
CheckMovement();
}
public void GenerateBalls()
{
int count = 1;
int columns = 0;
int diameter = 36;
Table table = GetNode<Table>("Table");
for (int i = 0; i < 5; i++)
{
for (int j = 0; j <= columns; j++)
{
Vector2 position = new Vector2(table.GlobalPosition.X - (i * (diameter / 2)) + (j * (diameter)), table.GlobalPosition.Y - table.Texture.GetSize().Y / 4 - (i * diameter));
Ball ball = Ball._Create();
ball.Position = position;
ball._placed = true;
ball._potted = false;
ball.GetNode<CollisionShape2D>("Bounds").Disabled = false;
ball.SetSprite("res://art/ball_"+count+".png");
_balls.Add(ball);
AddChild(ball);
count += 1;
}
columns += 1;
}
}
public void CheckMovement()
{
@@ -121,12 +66,58 @@ public partial class Battle : Node
// }
// }
public void Start()
public void Start(PlayerManager PLAYER, ComputerManager COMPUTER)
{
// _current = true;
// // GenerateBalls();
// Globals.Instance._currentBattle = this;
Globals.Instance._currentBattle = this;
// _player.Start();
int count = 1;
int columns = 0;
int diameter = 36;
Table table = GetNode<Table>("Table");
Ball eightBall = COMPUTER._balls[0];
List<Ball> computerBalls = COMPUTER._balls.Values.ToList();
computerBalls.RemoveAt(0);
Ball cueBall = PLAYER._balls[0];
List<Ball> playerBalls = PLAYER._balls.Values.ToList();
playerBalls.RemoveAt(0);
List<Ball> randomRack = new();
randomRack.AddRange(computerBalls);
randomRack.AddRange(playerBalls);
int n = randomRack.Count;
while (n > 1) {
n--;
int k = Globals.Instance._random.Next(n + 1);
Ball value = randomRack[k];
randomRack[k] = randomRack[n];
randomRack[n] = value;
}
randomRack.Insert(4, eightBall);
randomRack.Insert(0, cueBall);
Ball rackBall;
for (int i = 0; i < 5; i++)
{
for (int j = 0; j <= columns; j++)
{
Vector2 position = new Vector2(table.GlobalPosition.X - (i * (diameter / 2)) + (j * (diameter)), table.GlobalPosition.Y - table.Texture.GetSize().Y / 4 - (i * diameter));
rackBall = randomRack[count];
if (PLAYER._balls.ContainsValue(rackBall))
{
PLAYER.PlaceBall(rackBall, position);
}
if (COMPUTER._balls.ContainsValue(rackBall))
{
COMPUTER.PlaceBall(rackBall, position);
}
count += 1;
}
columns += 1;
}
}
}