7-14-25 1:27PM
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15
Gameplay/Globals.cs
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15
Gameplay/Globals.cs
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using Godot;
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using System;
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public partial class Globals : Node
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{
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public static Globals Instance;
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public bool _anyMovement;
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public Battle _currentBattle;
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public override void _Ready()
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{
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Instance = this;
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}
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}
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