7-21-25 @ 3:17 am

This commit is contained in:
2025-07-21 03:17:09 -04:00
parent ea03cc152a
commit f351f0ade9
13 changed files with 375 additions and 164 deletions

View File

@@ -8,23 +8,11 @@ public partial class Ball : RigidBody2D
public int _defense, _defenseMax;
public float _moveThreshold = 5.0f;
public static Ball _Create(int NUMBER)
public static Ball _Create()
{
PackedScene scene = ResourceLoader.Load<PackedScene>("res://Gameplay/ball.tscn");
Ball newBall = scene.Instantiate<Ball>();
string fileName;
if (NUMBER == 0)
{
fileName = "res://art/cue_ball.png";
newBall._isCue = true;
}
else
{
fileName = "res://art/ball_" + NUMBER + ".png";
newBall._isCue = false; ;
}
Texture2D image = GD.Load<Texture2D>(fileName);
newBall.GetNode<Sprite2D>("Image").Texture = image;
return newBall;
}