79 lines
2.6 KiB
Plaintext
79 lines
2.6 KiB
Plaintext
[gd_scene load_steps=12 format=3 uid="uid://c8n4lue2bn25n"]
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[ext_resource type="Script" uid="uid://b1bipn8tmpggr" path="res://Gameplay/Marble.cs" id="1_7ritg"]
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[ext_resource type="Shader" uid="uid://b6vvt5o0008ob" path="res://shaders/globe.gdshader" id="2_6v01e"]
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[ext_resource type="Texture2D" uid="uid://bigvacjklr7in" path="res://art/playerGrey_up1.png" id="2_76m5q"]
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[ext_resource type="Texture2D" uid="uid://bskloxogmm7ox" path="res://art/playerGrey_up2.png" id="3_4rms2"]
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[ext_resource type="Texture2D" uid="uid://dkduh13hcei0w" path="res://art/fruit.png" id="3_6v01e"]
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[ext_resource type="Texture2D" uid="uid://cww2tug20ksn3" path="res://art/playerGrey_walk1.png" id="4_iy80h"]
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[ext_resource type="Texture2D" uid="uid://csm4ru8wkc2cb" path="res://art/playerGrey_walk2.png" id="5_ryns1"]
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[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_803qd"]
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bounce = 1.0
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_bdlqm"]
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resource_local_to_scene = true
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shader = ExtResource("2_6v01e")
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shader_parameter/scroll_x = 0.0
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shader_parameter/scroll_y = 0.0
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shader_parameter/globe_magnitude = 1.0
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[sub_resource type="SpriteFrames" id="SpriteFrames_n7ghd"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("2_76m5q")
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}, {
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"duration": 1.0,
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"texture": ExtResource("3_4rms2")
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}],
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"loop": true,
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"name": &"up",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("4_iy80h")
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}, {
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"duration": 1.0,
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"texture": ExtResource("5_ryns1")
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}],
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"loop": true,
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"name": &"walk",
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"speed": 5.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_803qd"]
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radius = 56.0803
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[node name="Marble" type="RigidBody2D"]
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input_pickable = true
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mass = 3.0
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physics_material_override = SubResource("PhysicsMaterial_803qd")
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gravity_scale = 0.0
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contact_monitor = true
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max_contacts_reported = 1
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linear_damp = 3.0
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script = ExtResource("1_7ritg")
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metadata/_edit_group_ = true
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[node name="Sprite2D" type="Sprite2D" parent="."]
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material = SubResource("ShaderMaterial_bdlqm")
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position = Vector2(0, 1.3113e-06)
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scale = Vector2(0.0861539, 0.0861539)
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texture = ExtResource("3_6v01e")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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visible = false
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position = Vector2(0, 7)
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scale = Vector2(0.5, 0.5)
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sprite_frames = SubResource("SpriteFrames_n7ghd")
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animation = &"walk"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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shape = SubResource("CircleShape2D_803qd")
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[connection signal="body_entered" from="." to="." method="OnBodyEntered"]
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[connection signal="mouse_entered" from="." to="." method="OnMouseEntered"]
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[connection signal="mouse_exited" from="." to="." method="OnMouseExited"]
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