Files
hotdesking/Gameplay/Table.cs
2025-07-17 03:55:30 -04:00

15 lines
268 B
C#

using Godot;
using System;
public partial class Table : Sprite2D
{
public static Table _Create()
{
PackedScene scene = ResourceLoader.Load<PackedScene>("res://Gameplay/table.tscn");
Table newTable = scene.Instantiate<Table>();
return newTable;
}
}