Files
hotdesking/Gameplay/Rack.cs

13 lines
321 B
C#

using Godot;
using System;
public partial class Rack : Sprite2D
{
public void SetSprite(int ROW, int COLUMN, string IMAGEPATH, string ID)
{
BallSprite ballSprite = GetNode<Node2D>("R" + ROW).GetNode<BallSprite>("C" + COLUMN);
ballSprite._id = ID;
ballSprite.SetSprite(IMAGEPATH);
}
}