13 lines
321 B
C#
13 lines
321 B
C#
using Godot;
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using System;
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public partial class Rack : Sprite2D
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{
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public void SetSprite(int ROW, int COLUMN, string IMAGEPATH, string ID)
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{
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BallSprite ballSprite = GetNode<Node2D>("R" + ROW).GetNode<BallSprite>("C" + COLUMN);
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ballSprite._id = ID;
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ballSprite.SetSprite(IMAGEPATH);
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}
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}
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