Files
hotdesking/Gameplay/Player.cs
cojoedmo 9057a21613 7-10-25 11:32am7-10-25 11:32am7-10-25 11:32am7-10-25 11:32am7-10-25
11:32am7-10-25 11:32am7-10-25 11:32am7-10-25 11:32am7-10-25
11:32am7-10-25 11:32am
2025-07-10 11:31:52 -04:00

17 lines
211 B
C#

using Godot;
using System;
using System.Collections.Generic;
public partial class Player : Node
{
public List<Shark> _sharks;
public List<SharkHud> _sharkHuds;
public override void _Ready()
{
}
}