133 lines
4.1 KiB
C#
133 lines
4.1 KiB
C#
using Godot;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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public partial class PlayerManager : Manager
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{
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public Ball _hoveredBall = null;
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public PlaceholderBall _hoveredPlaceholderBall = null;
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public PlaceholderBall _heldPlaceholderBall = null;
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public Worker _hoveredWorker = null;
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public ManagerPanel _managerPanel = null;
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public Panel _ballReturn = null;
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public override void _Ready()
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{
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SetSprite("res://art/ness.png");
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_managerPanel = GetNode<ManagerPanel>("Panel");
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_managerPanel.SetPosition(new Vector2(100, 150));
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_managerPanel.SetSprite(_imagePath);
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_managerPanel.SetValue(_health);
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_managerPanel.SetMax(_healthMax);
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Ball newBall;
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newBall = _ballScene.Instantiate<Ball>();
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newBall.SetSprite("res://art/cue_ball.png");
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_balls.Add(0, newBall);
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for (int i = 1; i <= 7; i++)
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{
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newBall = _ballScene.Instantiate<Ball>();
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newBall.SetSprite("res://art/ball_" + i + ".png");
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_balls.Add(i, newBall);
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}
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}
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public override void _Process(double DELTA_)
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{
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// Panel ballReturn = GetNode<ManagerPanel>("Panel").GetNode<Panel>("BallReturn");
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// WORKER.ChangeBallPosition(new Vector2(ballReturn.GlobalPosition.X + ballReturn.Size.X / 2, ballReturn.GlobalPosition.Y + 50));
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if (_ready)
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{
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if ((_selectedBall == null || _selectedBall != _hoveredBall) && (_hoveredBall?._available ?? false))
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{
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if (Input.IsActionJustReleased("left_click"))
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{
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_selectedBall = _hoveredBall;
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_selectedBall._selected = true;
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_cue.Don(_selectedBall.Position);
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}
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}
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else if (Input.IsActionJustReleased("right_click"))
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{
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_selectedBall._selected = false;
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_selectedBall = null;
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_cue.Doff();
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}
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else if (_hoveredBall == null)
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{
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if (Input.IsActionJustReleased("left_click") && _selectedBall != null && _cue._power == 0)
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{
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_selectedBall._selected = false;
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_selectedBall = null;
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_cue.Doff();
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}
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}
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}
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else
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{
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if (_heldPlaceholderBall != null)
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{
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Vector2 mousePosition = GetViewport().GetMousePosition();
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_heldPlaceholderBall.Position = mousePosition;
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if (Input.IsActionJustReleased("left_click"))
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{
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int index = _placeholderBalls.Single(p => p.Value == _heldPlaceholderBall).Key;
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PlaceBall(_balls[index], mousePosition);
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_heldPlaceholderBall = null;
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if (_balls.Where(b => b.Value._placed).ToList().Count >= _placeLimit)
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{
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_ready = true;
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}
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}
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}
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else
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{
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if (Input.IsActionJustReleased("left_click"))
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{
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_heldPlaceholderBall = _hoveredPlaceholderBall;
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}
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}
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}
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}
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public override void ChangeHealth(int CHANGE)
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{
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base.ChangeHealth(CHANGE);
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GetNode<ManagerPanel>("Panel").SetValue(_health);
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}
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public override void Start()
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{
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for (int i = 0; i < _placeholderBalls.Count; i++)
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{
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_placeholderBalls[i].Position = new Vector2(_ballReturn.GlobalPosition.X + _ballReturn.Size.X / 2, _ballReturn.GlobalPosition.Y + 50 * (i + 1));
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_placeholderBalls[i].AddChild(_placeholderBalls[i]);
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}
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}
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public void HoverBall(Ball BALL, bool HOVERED)
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{
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if (HOVERED)
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{
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if (_hoveredBall == null)
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{
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_hoveredBall = BALL;
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}
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}
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else
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{
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if (_hoveredBall == BALL)
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{
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_hoveredBall = null;
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}
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}
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}
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}
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