20 lines
242 B
C#
20 lines
242 B
C#
using Godot;
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using System;
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public partial class Main : Node
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{
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public override void _Ready()
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{
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}
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public override void _Process(double DELTA_)
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{
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if (Input.IsActionJustReleased("quit_game"))
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{
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GetTree().Quit();
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}
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}
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}
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