Files
hotdesking/Gameplay/Main.cs
2025-07-16 03:27:01 -04:00

20 lines
242 B
C#

using Godot;
using System;
public partial class Main : Node
{
public override void _Ready()
{
}
public override void _Process(double DELTA_)
{
if (Input.IsActionJustReleased("quit_game"))
{
GetTree().Quit();
}
}
}