mostly fixed movement but there's still a problem with enemies in the top left cell (0,0) being set to not solid

This commit is contained in:
2026-06-09 18:11:06 -04:00
parent e209861cb3
commit 4722cf882b
7 changed files with 114 additions and 40 deletions
+4
View File
@@ -10,6 +10,7 @@ bounce = 0.5
radius = 12.5
[node name="Enemy" type="StaticBody2D" unique_id=1417697759]
input_pickable = true
physics_material_override = SubResource("PhysicsMaterial_7k104")
script = ExtResource("1_4gyqm")
@@ -19,3 +20,6 @@ shape = SubResource("CircleShape2D_4gyqm")
[node name="Sprite2D" type="Sprite2D" parent="." unique_id=1941012605]
scale = Vector2(0.5, 0.5)
texture = ExtResource("1_7k104")
[connection signal="mouse_entered" from="." to="." method="OnMouseEntered"]
[connection signal="mouse_exited" from="." to="." method="OnMouseExited"]