undergoing a shift to change movement into another action that a peg can perform and giving pegs a list of actions order by priority

This commit is contained in:
2026-06-29 02:43:25 -04:00
parent f6c54e0730
commit ebdff1b200
16 changed files with 148 additions and 110 deletions
-1
View File
@@ -102,7 +102,6 @@ public partial class Map : TileMapLayer
PEG._address = ADDRESS;
}
_addressOccupants[ADDRESS] = PEG;
SetCellSolid(ADDRESS);
}
+44 -44
View File
@@ -7,49 +7,54 @@ public partial class Peg : HoverableNode
{
[Signal]
public delegate void DeathEventHandler(Peg THIS);
public int _id, _health = 2, _healthMax = 2, _stamina, _staminaRemaining, _visibility = 4, _movement = 0, _movementCost = 1;
public int _id, _health = 2, _healthMax = 2, _stamina, _staminaRemaining, _visibility = 4, _movement = 0;
public Dictionary<string, int> _priorities = new()
{
{"ball", 1000000}, // 1000000 to 1999999 reserved for ball priorities
{"act", 1000000}, // 1000000 to 1999999 reserved for action priorities
{"movement", 0} // 0 to 999999 reserved for movement priorities
};
public Vector2I _address = -Vector2I.One, _range = Vector2I.Up;
public List<Vector2I> _path = new();
public PegController _pegController;
public PegAction _action;
public List<PegAction> _actions;
public int _distanceToGoal
{
get
{
return GetBestPath().Count;
}
}
public override void _Ready()
{
base._Ready();
ReprioritizeActions();
}
public virtual void Act()
public virtual bool Act(int SUB_STEP)
{
if (_action == null)
PegAction action = null;
for (int i = 0; i < _actions.Count; i++)
{
if (_actions[i].MeetsCriteria(this))
{
action = _actions[i];
break;
}
}
if (action == null)
{
GD.Print("NO ACTION");
return;
return false;
}
Tween subtween = _action.CreateAnimation(this);
if (!_pegController._tweenStages.ContainsKey(_action._priority))
Tween subtween = action.CreateAnimation(this);
int key = action._priority + SUB_STEP;
if (!_pegController._tweenStages.ContainsKey(key))
{
_pegController._tweenStages[_action._priority] = new();
_pegController._tweenStages[key] = new();
}
_pegController._tweenStages[_action._priority].Add(subtween);
_staminaRemaining = Math.Max(_staminaRemaining - _action._cost, 0);
}
public virtual bool CanAct()
{
return _staminaRemaining > 0
&& _address.Y <= _action._range
&& _action._usesRemaining > 0
&& _staminaRemaining <= _action._cost;
}
public virtual bool CanMove()
{
return _staminaRemaining > 0
&& _address.Y > _pegController._playArea._map._firstOpenRow;
_pegController._tweenStages[key].Add(subtween);
_staminaRemaining -= action._cost;
return true;
}
public virtual void CounterAct(Commander COMMANDER)
@@ -67,8 +72,12 @@ public partial class Peg : HoverableNode
{
paths.Add(map.GetPath(_address, goals[i]));
}
return paths.Where(p => p.Count > 0).OrderBy(p => p.Count).ToList()[0];
List<List<Vector2I>> pathsOverZeroCount = [.. paths.Where(p => p.Count > 0)];
if (pathsOverZeroCount.Count == 0)
{
return [];
}
return pathsOverZeroCount.OrderBy(p => p.Count).ToList()[0];
}
public virtual List<Vector2I> GetGoals()
@@ -77,35 +86,26 @@ public partial class Peg : HoverableNode
return [.. map._cells.Where(c => c.Y == map._firstOpenRow).Where(c => !map._astar.IsPointSolid(c))];
}
public virtual void Move(Vector2I PATH_STEP)
public Vector2 GetPositionFromAddress()
{
_pegController._playArea._map.SetCellPeg(PATH_STEP, this);
_path.Add(PATH_STEP);
Tween subtween = CreateTween();
subtween.TweenProperty(this, "global_position", _pegController._playArea._map.GetCellPositionFromAddress(PATH_STEP), 0.25f);
int key = _priorities["movement"] + _pegController._actionLoop;
if (!_pegController._tweenStages.ContainsKey(key))
{
_pegController._tweenStages[key] = new();
return _pegController._playArea._map.GetCellPositionFromAddress(_address);
}
_pegController._tweenStages[key].Add(subtween);
_staminaRemaining -= _movementCost;
public void ReprioritizeActions()
{
_actions = [.. GetNode<Node>("Actions").GetChildren().Cast<PegAction>()];
}
public virtual void StartTurn()
{
_staminaRemaining = _stamina;
_action._usesRemaining = _action._usesMax;
GD.Print("ACTION ",_action._usesRemaining,", ",_action._usesRemaining);
_actions.ForEach(a => a.Reset());
}
public virtual void ChangeHealth(int DELTA, Commander BALLER)
public virtual void ChangeHealth(int DELTA, Commander COMMANDER)
{
_health += DELTA;
CounterAct(BALLER);
CounterAct(COMMANDER);
if (_health <= 0)
{
EmitSignal(SignalName.Death, this);
+13 -49
View File
@@ -10,7 +10,7 @@ using System.Xml;
public partial class PegController : TurnController
{
public int _actionLoop = 0, _pegsCreated = 0, _pegsDestroyed = 0;
public int _pegsCreated = 0, _pegsDestroyed = 0;
public List<PackedScene> _hostilePegScenes;
public List<Peg> _pegs = new();
public PlayerController _playerController;
@@ -65,48 +65,29 @@ public partial class PegController : TurnController
}
public List<Peg> GetRemainingPegs()
{
return [.. _pegs.Where(e => e.CanMove() || e.CanAct())];
}
public void HandlePegTurn()
{
_actionLoop = 0;
_tweenStages.Clear();
Map map = _playArea._map;
_pegs.ForEach(e => e._path.Clear());
List<Peg> remainingPegs = GetRemainingPegs();
while (remainingPegs.Count > 0)
int loop = 0;
bool noPegsActed = false;
while (!noPegsActed)
{
for (int i = 0; i < remainingPegs.Count; i++)
noPegsActed = true;
for (int i = 0; i < _pegs.Count; i++)
{
Peg peg = remainingPegs[i];
HandlePegPathing(peg);
HandlePegAction(peg);
}
remainingPegs = GetRemainingPegs();
_actionLoop++;
if (_actionLoop == 10)
Peg peg = _pegs[i];
bool pegActed = peg.Act(loop);
if (pegActed)
{
Peg peg_ = remainingPegs[0];
GD.Print("LOOPMAXEDOUT");
noPegsActed = false;
}
}
}
public void HandlePegAction(Peg PEG)
{
if (PEG.CanAct())
{
PEG.Act();
loop++;
}
}
public void HandlePegClick(Node CLICKED_NODE, int CLICK_TYPE)
{
if (CLICKED_NODE is not Peg peg)
@@ -133,23 +114,6 @@ public partial class PegController : TurnController
}
}
public void HandlePegPathing(Peg PEG)
{
if (!PEG.CanMove())
{
return;
}
List<Vector2I> path = PEG.GetBestPath();
if (path?.Count == 0)
{
GD.Print(PEG._address, " PATH0");
return;
}
PEG.Move(path[0]);
}
public void HandlePegRemoval(Peg PEG_TO_REMOVE)
{
_pegs.Remove(PEG_TO_REMOVE);
@@ -160,7 +124,7 @@ public partial class PegController : TurnController
public void HandlePegSort()
{
_pegs = [.. _pegs.OrderBy(e => e._address.Y).ThenBy(e => e._path.Count).ThenBy(e => Math.Abs(e._address.X - _playArea._map._maxX / 2))];
_pegs = [.. _pegs.OrderBy(p => p._address.Y).ThenBy(p => p._distanceToGoal).ThenBy(p => Math.Abs(p._address.X - _playArea._map._maxX / 2))];
}
@@ -174,7 +138,7 @@ public partial class PegController : TurnController
public void ProcessTween()
{
_tweenStages = _tweenStages.OrderBy(s => s.Key).ToDictionary();
GD.Print(string.Join(", ", _tweenStages.Keys));
// GD.Print(string.Join(", ", _tweenStages.Keys));
if (_tweenStages.Count <= 0)
{
EndTurn();
+41
View File
@@ -0,0 +1,41 @@
using Godot;
using System;
using System.Collections.Generic;
public partial class BasicMovement : PegAction
{
public override void _Ready()
{
base._Ready();
_healthChange = 0;
_cost = 1;
_range = 2^32;
_usesMax = 2^32;
_usesRemaining = _usesMax;
}
public override Tween CreateAnimation(Peg PEG)
{
List<Vector2I> path = PEG.GetBestPath();
PegController pegController = PEG._pegController;
Map map = pegController._playArea._map;
if (path?.Count == 0)
{
return null;
}
Vector2I cell = path[0];
map.SetCellPeg(cell, PEG);
PEG._path.Add(cell);
Tween subtween = CreateTween();
subtween.TweenProperty(this, "global_position", map.GetCellPositionFromAddress(cell), 0.25f);
return subtween;
}
public override bool MeetsCriteria(Peg PEG)
{
return base.MeetsCriteria(PEG) && PEG._address.Y > PEG._pegController._playArea._map._firstOpenRow;
}
}
+1
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@@ -0,0 +1 @@
uid://hp5iucbq5brg
+1 -1
View File
@@ -7,13 +7,13 @@ public partial class Shortbow : PegAction
public override void _Ready()
{
base._Ready();
_priority = 1000;
_healthChange = -1;
_cost = 2;
_range = 1;
_usesMax = 1;
_usesRemaining = _usesMax;
}
public override Tween CreateAnimation(Peg PEG)
{
Vector2 target = PEG._pegController._playerController._towers.OrderBy(t => (t.GlobalPosition - GlobalPosition).Length()).ToList()[0].GlobalPosition;
+3 -3
View File
@@ -7,19 +7,19 @@ public partial class Shortsword : PegAction
public override void _Ready()
{
base._Ready();
_priority = 1000;
_healthChange = -2;
_cost = 2;
_range = 0;
_usesMax = 1;
_usesRemaining = _usesMax;
}
public override Tween CreateAnimation(Peg PEG)
{
Vector2 target = PEG.GlobalPosition + (Vector2.Up * 50);
Vector2 target = Vector2.Up * PEG._pegController._playArea._map._cellSize;
Tween subtween = CreateTween();
subtween.TweenProperty(_image, "visible", true, 0.0f);
subtween.TweenProperty(_image, "global_position", target, 0.5f);
subtween.TweenProperty(_image, "position", target, 0.5f);
subtween.TweenCallback(Callable.From(() =>
{
PEG._pegController._playerController.ChangeHealth(_healthChange, this);
+9
View File
@@ -0,0 +1,9 @@
[gd_scene format=3 uid="uid://bup5oli00p3lg"]
[ext_resource type="Script" uid="uid://hp5iucbq5brg" path="res://Pegs/Actions/BasicMovement.cs" id="1_u1rld"]
[node name="BasicMovement" type="Node2D" unique_id=460007250]
script = ExtResource("1_u1rld")
[node name="Image" type="Sprite2D" parent="." unique_id=1133735272]
visible = false
+4
View File
@@ -1,8 +1,12 @@
[gd_scene format=3 uid="uid://duspilwelsiy3"]
[ext_resource type="Script" uid="uid://dt7qbvowj1sm4" path="res://Pegs/Actions/Shortbow.cs" id="1_yhiab"]
[ext_resource type="Texture2D" uid="uid://32m5teus1cjj" path="res://Art/tower.png" id="2_uaien"]
[node name="Shortbow" type="Node2D" unique_id=518048625]
script = ExtResource("1_yhiab")
[node name="Image" type="Sprite2D" parent="." unique_id=944294157]
visible = false
scale = Vector2(0.1, 0.1)
texture = ExtResource("2_uaien")
-1
View File
@@ -7,6 +7,5 @@ public partial class Archer : HostilePeg
{
base._Ready();
_stamina = 2;
_action = GetNode<Shortbow>("Shortbow");
}
}
-1
View File
@@ -7,6 +7,5 @@ public partial class Infantry : HostilePeg
{
base._Ready();
_stamina = 3;
_action = GetNode<Shortsword>("Shortsword");
}
}
+6 -1
View File
@@ -3,6 +3,7 @@
[ext_resource type="Script" uid="uid://b3a0x3r3yx861" path="res://Pegs/HostilePegs/Archer.cs" id="1_ij48w"]
[ext_resource type="Texture2D" uid="uid://nwj4n7if8kqd" path="res://Art/circle25r.png" id="2_j7but"]
[ext_resource type="PackedScene" uid="uid://duspilwelsiy3" path="res://Pegs/Actions/shortbow.tscn" id="3_c81uf"]
[ext_resource type="PackedScene" uid="uid://bup5oli00p3lg" path="res://Pegs/Actions/basic_movement.tscn" id="3_j7but"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_7k104"]
bounce = 0.5
@@ -27,7 +28,11 @@ texture_filter = 1
scale = Vector2(0.5, 0.5)
texture = ExtResource("2_j7but")
[node name="Shortbow" parent="." unique_id=518048625 instance=ExtResource("3_c81uf")]
[node name="Actions" type="Node" parent="." unique_id=614093526]
[node name="BasicMovement" parent="Actions" unique_id=460007250 instance=ExtResource("3_j7but")]
[node name="Shortbow" parent="Actions" unique_id=518048625 instance=ExtResource("3_c81uf")]
[node name="HoverBounds" type="Area2D" parent="." unique_id=937525982]
+6 -1
View File
@@ -3,6 +3,7 @@
[ext_resource type="Script" uid="uid://xlg4cblo1vf1" path="res://Pegs/HostilePegs/Infantry.cs" id="1_wlksp"]
[ext_resource type="Texture2D" uid="uid://nwj4n7if8kqd" path="res://Art/circle25r.png" id="2_b77ka"]
[ext_resource type="PackedScene" uid="uid://c6df6ib0qan5g" path="res://Pegs/Actions/shortsword.tscn" id="3_lwlv5"]
[ext_resource type="PackedScene" uid="uid://bup5oli00p3lg" path="res://Pegs/Actions/basic_movement.tscn" id="4_b77ka"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_7k104"]
bounce = 0.5
@@ -27,7 +28,11 @@ texture_filter = 1
scale = Vector2(0.5, 0.5)
texture = ExtResource("2_b77ka")
[node name="Shortsword" parent="." unique_id=518048625 instance=ExtResource("3_lwlv5")]
[node name="Actions" type="Node" parent="." unique_id=2081138574]
[node name="Shortsword" parent="Actions" unique_id=518048625 instance=ExtResource("3_lwlv5")]
[node name="BasicMovement" parent="Actions" unique_id=460007250 instance=ExtResource("4_b77ka")]
[node name="HoverBounds" type="Area2D" parent="." unique_id=937525982]
+12
View File
@@ -16,4 +16,16 @@ public partial class PegAction : Node2D
{
return null;
}
public virtual bool MeetsCriteria(Peg PEG)
{
return PEG._staminaRemaining >= _cost
&& _usesRemaining > 0
&& PEG._address.Y <= _range;
}
public virtual void Reset()
{
_usesRemaining = _usesMax;
}
}
+1 -2
View File
@@ -2,7 +2,6 @@
[ext_resource type="Script" uid="uid://dfba4vq6jv0a6" path="res://Pegs/HostilePeg.cs" id="1_nc8fp"]
[ext_resource type="Texture2D" uid="uid://nwj4n7if8kqd" path="res://Art/circle25r.png" id="2_0icqg"]
[ext_resource type="PackedScene" uid="uid://bj2qrn0l01us1" path="res://Pegs/peg_action.tscn" id="3_nc8fp"]
[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_7k104"]
bounce = 0.5
@@ -26,7 +25,7 @@ texture_filter = 1
scale = Vector2(0.5, 0.5)
texture = ExtResource("2_0icqg")
[node name="PegAction" parent="." unique_id=637569115 instance=ExtResource("3_nc8fp")]
[node name="Actions" type="Node" parent="." unique_id=218609326]
[node name="HoverBounds" type="Area2D" parent="." unique_id=937525982]
+1
View File
@@ -6,3 +6,4 @@
script = ExtResource("1_8o8tf")
[node name="Image" type="Sprite2D" parent="." unique_id=1133735272]
visible = false