Files
peggle-roguelike/HostilePeg.cs
T

22 lines
372 B
C#

using Godot;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
public partial class HostilePeg : Peg
{
public override void _Ready()
{
base._Ready();
}
// public void OnMouseEntered(){
// _hovered = true;
// }
// public void OnMouseExited(){
// _hovered = false;
// }
}