Files
peggle-roguelike/Pegs/HostilePeg.cs
T

18 lines
278 B
C#

using Godot;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
public partial class HostilePeg : Peg
{
public override void _Ready()
{
base._Ready();
_disposition = Disposition.FRIENDLY;
}
}