add runwon and runlost functions, default win cards, call button that calls a loaded contact, added rotatecells, shiftcells, and swapcells functions to actor, reworked address to be 0-8 instead of 1-9, added underscore naming convention to function parameters, business cards to be slightly transparent when not met, added actions to contacts and made a couple examples

This commit is contained in:
2026-01-25 15:01:48 -05:00
parent c1ef887be3
commit 2fdf0d6442
27 changed files with 473 additions and 104 deletions

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@@ -2,7 +2,7 @@ using Godot;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Cryptography.X509Certificates;
public partial class Actor : Sprite2D
{
@@ -17,23 +17,80 @@ public partial class Actor : Sprite2D
_markFocused = GetNode<Sprite2D>("MarkFocused");
}
// public List<List<int>> CheckGoals()
// {
// List<Cell> ownedCells = _board._cells.Where<Cell>(c=>c._marker == this).ToList();
// List<int> ownedCellAddresses = ownedCells.Select(c=>c._address).ToList();
// string ownedCellAddressesString = string.Join("",ownedCellAddresses);
// CALLABLE ACTIONS
// List<List<int>> goalsMet = new();
// for (int i = 0; i < _goal._eligibleGoals.Count; i++)
// {
// Goal.GoalName goalName = _goal._eligibleGoals[i];
// List<int> goal = _goal._conditions[goalName];
// if (goal.All(n=>ownedCellAddresses.Contains(n)))
// {
// goalsMet.Add(goal);
// }
// }
// return goalsMet;
// }
public bool RotateCells(int ROTATIONS = 1, bool JUST_MARKS = false)
{
List<Vector2> positions = new(_board._cells.Select(c=>c.Position).ToList());
List<int> addresses = new(_board._cells.Select(c=>c._address).ToList());
Dictionary<int, int> cwShifts = new()
{
{0,1}, {1,2}, {2,5}, {3,0}, {4,4}, {5,8}, {6,3}, {7,6}, {8,7}
};
Dictionary<int, int> ccwShifts = new()
{
{0,3}, {1,0}, {2,1}, {3,6}, {4,4}, {5,2}, {6,7}, {7,8}, {8,5}
};
Dictionary<int, int> shifts = ROTATIONS > 0 ? cwShifts : ccwShifts;
for (int i = 0; i < Math.Abs(ROTATIONS); i++)
{
for (int j = 0; j < addresses.Count; j++)
{
int address = addresses[j];
int newAddress = shifts[address];
addresses[j] = newAddress;
}
}
for (int i = 0; i < _board._cells.Count; i++)
{
int newCellAddress = addresses[i];
_board._cells[i].Position = positions[newCellAddress];
}
_board.RenumberCells();
return true;
}
public bool ShiftCells(int SHIFT_SPOTS = 1)
{
List<Vector2> positions = new(_board._cells.Select(c=>c.Position).ToList());
int start = SHIFT_SPOTS > 0 ? 0 : 9;
for (int i = 0; i < _board._cells.Count; i++)
{
int newSpot = (start + i + SHIFT_SPOTS) % 9;
_board._cells[i].Position = positions[newSpot];
}
_board.RenumberCells();
return true;
}
public bool SwapCells(int CELL_A_ADDRESS = -1, int CELL_B_ADDRESS = -1)
{
if (CELL_A_ADDRESS < -1 || CELL_A_ADDRESS > 8 || CELL_B_ADDRESS < -1 || CELL_B_ADDRESS > 8)
{
return false;
}
List<Vector2> positions = new(_board._cells.Select(c=>c.Position).ToList());
Random random = new ();
if (CELL_A_ADDRESS == -1)
{
CELL_A_ADDRESS = random.Next(8);
}
if (CELL_B_ADDRESS == -1)
{
CELL_B_ADDRESS = random.Next(8);
while (CELL_B_ADDRESS == CELL_A_ADDRESS)
{
CELL_B_ADDRESS = random.Next(8);
}
}
_board._cells[CELL_A_ADDRESS].Position = positions[CELL_B_ADDRESS];
_board._cells[CELL_B_ADDRESS].Position = positions[CELL_A_ADDRESS];
_board.RenumberCells();
return true;
}
}

View File

@@ -17,7 +17,7 @@ public partial class Board : Sprite2D
_cells = GetChildren().Where(c=>c is Cell).Cast<Cell>().ToList();
for (int i = 0; i < _cells.Count; i++)
{
_cells[i]._address = i+1;
_cells[i]._address = i;
}
}
@@ -88,12 +88,15 @@ public partial class Board : Sprite2D
public void RenumberCells()
{
_cells.OrderBy(c => c.Position.X).ThenBy(c => c.Position.Y).ToList();
GD.Print(string.Join(", ", _cells.Select(c=>c._address)));
_cells = _cells.OrderBy(c => c.Position.Y).ThenBy(c => c.Position.X).ToList();
GD.Print(string.Join(", ", _cells.Select(c=>c._address)));
for (int i = 0; i < _cells.Count; i++)
{
Cell cell = _cells[i];
cell._address = i;
_cells[i]._address = i;
}
}
public void Start()

View File

@@ -26,9 +26,9 @@ public partial class Boss : Enemy
_dragons.ForEach(d=>d.PassPlayer(PLAYER));
}
public override void ClickCell(Cell CLICKEDCELL)
public override void ClickCell(Cell CLICKED_CELL)
{
_playerOpponent.Challenge(CLICKEDCELL._tenant);
_playerOpponent.Challenge(CLICKED_CELL._tenant);
}
}

View File

@@ -43,6 +43,14 @@ public partial class BusinessCard : TextureButton
List<Cell> ownedCells = _player._board.GetCellsByOwner(_player);
List<int> addresses = _goal.GetAddresses(_goalName);
_goalMet = addresses.All(a=>ownedCells.Select(c=>c._address).ToList().IndexOf(a)>-1);
if (_goalMet)
{
Modulate = new Color(1,1,1,1);
}
else
{
Modulate = new Color(1,1,1,0.3f);
}
}
public void PassPlayer(Player PLAYER)

19
Gameplay/CallButton.cs Normal file
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@@ -0,0 +1,19 @@
using Godot;
using System;
public partial class CallButton : TextureButton
{
public bool _isHovered = false;
public Phone _phone;
public override void _Ready()
{
base._Ready();
}
public override void _Pressed()
{
base._Pressed();
_phone.CallLoadedContact();
}
}

View File

@@ -0,0 +1 @@
uid://bis1fw8peln2x

View File

@@ -11,6 +11,11 @@ public partial class Contact : Sprite2D
}
public virtual void CallAction()
{
}
public void PassNumber(int NUMBER)
{
_number = NUMBER;
@@ -19,5 +24,4 @@ public partial class Contact : Sprite2D
{
_player = PLAYER;
}
}

View File

@@ -0,0 +1,7 @@
public partial class Rotate90 : Contact
{
public override void CallAction()
{
_player.RotateCells(2);
}
}

View File

@@ -0,0 +1 @@
uid://dtv3bqpuf0y33

View File

@@ -0,0 +1,7 @@
public partial class ShiftBack2 : Contact
{
public override void CallAction()
{
_player.ShiftCells(-2);
}
}

View File

@@ -0,0 +1 @@
uid://c14om0rrrui02

View File

@@ -0,0 +1,7 @@
public partial class Swap1And6 : Contact
{
public override void CallAction()
{
_player.SwapCells(1-1,6-1);
}
}

View File

@@ -0,0 +1 @@
uid://bl37rkfpucd5e

View File

@@ -35,8 +35,8 @@ public partial class Dragon : Enemy
}
public override void ClickCell(Cell CLICKEDCELL)
public override void ClickCell(Cell CLICKED_CELL)
{
_playerOpponent.Challenge(CLICKEDCELL._tenant);
_playerOpponent.Challenge(CLICKED_CELL._tenant);
}
}

View File

@@ -10,6 +10,8 @@ public partial class Enemy : Actor
public Cell _cell;
public Enemy _owner;
public List<GoalName> _defaultGoals = new();
public List<GoalName> _goals = new();
public override void _Ready()
{
@@ -49,20 +51,35 @@ public partial class Enemy : Actor
}
}
public virtual void ClickCell(Cell CLICKEDCELL)
public virtual void ClickCell(Cell CLICKED_CELL)
{
}
public void Defeat(GoalName WINNINGPATTERN)
public void Defeat(GoalName WINNING_PATTERN)
{
_board._winningPattern = WINNING_PATTERN;
if (_owner != null)
{
_board._winningPattern = WINNINGPATTERN;
_owner._board.GetCellByTenant(this).Mark(_playerOpponent);
}
public void Victory(GoalName WINNINGPATTERN)
else
{
_playerOpponent.RunWon();
}
}
public void Victory(GoalName WINNING_PATTERN)
{
_board._winningPattern = WINNING_PATTERN;
if (_owner != null)
{
_board._winningPattern = WINNINGPATTERN;
_owner._board.GetCellByTenant(this).Mark(this);
}
else
{
_playerOpponent.RunLost();
}
}
}

View File

@@ -12,9 +12,9 @@ public partial class Mook : Enemy
}
public override void ClickCell(Cell CLICKEDCELL)
public override void ClickCell(Cell CLICKED_CELL)
{
CLICKEDCELL.Mark(_playerOpponent);
CLICKED_CELL.Mark(_playerOpponent);
_playerOpponent.CheckGoals();
}
}

View File

@@ -8,20 +8,39 @@ public partial class Phone : Sprite2D
public PhoneButton _hoveredButton;
public List<PhoneButton> _phoneButtons = new();
public Player _player;
public Contact _loadedContact;
public CallButton _callButton;
public RichTextLabel _debug;
public override void _Ready()
{
_debug = GetNode<RichTextLabel>("Debug");
_callButton = GetNode<CallButton>("CallButton");
_callButton._phone = this;
_phoneButtons = GetChildren().Where(c=>c is PhoneButton).Cast<PhoneButton>().ToList();
for (int i = 0; i < _phoneButtons.Count; i++)
{
_phoneButtons[i]._phone = this;
}
_phoneButtons[0]._contact = new ShiftBack2();
_phoneButtons[1]._contact = new Rotate90();
_phoneButtons[2]._contact = new Swap1And6();
}
public override void _Process(double DELTA_)
{
// _hoveredButton = _phoneButtons.FirstOrDefault(c => c._isHovered, null);
}
public void CallLoadedContact()
{
_loadedContact.CallAction();
ResetContact();
}
public void LoadContact(Contact CONTACT)
{
_loadedContact = CONTACT;
_debug.Text = _loadedContact.GetType().ToString();
}
public void PassPlayer(Player PLAYER)
@@ -34,4 +53,10 @@ public partial class Phone : Sprite2D
_phoneButtons[i]._contact.PassNumber((i+1)%10);
}
}
public void ResetContact()
{
// _loadedContact = null;
// _debug.Text = "";
}
}

View File

@@ -15,6 +15,13 @@ public partial class PhoneButton : TextureButton
_contact = GetNode<Contact>("Contact");
}
public override void _Pressed()
{
base._Pressed();
_phone.LoadContact(_contact);
}
// private void OnMouseEntered()
// {

View File

@@ -5,7 +5,6 @@
[ext_resource type="PackedScene" uid="uid://tk7fjdvu5c0u" path="res://Gameplay/goal.tscn" id="3_ejro6"]
[node name="BusinessCard" type="TextureButton"]
modulate = Color(1, 1, 1, 0.2)
texture_normal = ExtResource("1_8xr8s")
texture_pressed = ExtResource("1_8xr8s")
texture_hover = ExtResource("1_8xr8s")

15
Gameplay/call_button.tscn Normal file
View File

@@ -0,0 +1,15 @@
[gd_scene load_steps=3 format=3 uid="uid://dh1oddbsjpysy"]
[ext_resource type="Texture2D" uid="uid://4hculjnuw6ha" path="res://Art/capsule-fill.svg" id="1_r2s83"]
[ext_resource type="Script" uid="uid://bis1fw8peln2x" path="res://Gameplay/CallButton.cs" id="2_r2s83"]
[node name="CallButton" type="TextureButton"]
modulate = Color(1, 1, 1, 0.2)
offset_right = 800.0
offset_bottom = 800.0
texture_normal = ExtResource("1_r2s83")
texture_pressed = ExtResource("1_r2s83")
texture_hover = ExtResource("1_r2s83")
texture_disabled = ExtResource("1_r2s83")
texture_focused = ExtResource("1_r2s83")
script = ExtResource("2_r2s83")

View File

@@ -1,8 +1,9 @@
[gd_scene load_steps=4 format=3 uid="uid://yaybgshgeb3d"]
[gd_scene load_steps=5 format=3 uid="uid://yaybgshgeb3d"]
[ext_resource type="Texture2D" uid="uid://buee5y051op2" path="res://Art/phone.png" id="1_lrxfg"]
[ext_resource type="PackedScene" uid="uid://dj6cr426bn30b" path="res://Gameplay/phone_button.tscn" id="2_pr3bu"]
[ext_resource type="Script" uid="uid://dgmkhlit1vnf3" path="res://Gameplay/Phone.cs" id="2_ujt17"]
[ext_resource type="PackedScene" uid="uid://dh1oddbsjpysy" path="res://Gameplay/call_button.tscn" id="4_e164q"]
[node name="Phone" type="Sprite2D"]
texture = ExtResource("1_lrxfg")
@@ -77,3 +78,20 @@ offset_top = 565.0
offset_right = 759.0
offset_bottom = 1365.0
scale = Vector2(0.13, 0.13)
[node name="CallButton" parent="." instance=ExtResource("4_e164q")]
offset_left = -199.0
offset_top = 123.0
offset_right = 601.0
offset_bottom = 923.0
scale = Vector2(0.13, 0.13)
[node name="Debug" type="RichTextLabel" parent="."]
offset_left = -209.0
offset_top = -339.0
offset_right = 225.0
offset_bottom = -30.0
theme_override_font_sizes/normal_font_size = 48
text = "DEBUG"
horizontal_alignment = 1
vertical_alignment = 1

View File

@@ -1,10 +1,12 @@
[gd_scene load_steps=6 format=3 uid="uid://b7vhq2dkltsv"]
[gd_scene load_steps=8 format=3 uid="uid://b7vhq2dkltsv"]
[ext_resource type="Texture2D" uid="uid://c51oi06i4yrvv" path="res://Art/x.png" id="1_c6108"]
[ext_resource type="Script" uid="uid://dth2vcgkp7iq0" path="res://Player.cs" id="1_enp12"]
[ext_resource type="PackedScene" uid="uid://yaybgshgeb3d" path="res://Gameplay/phone.tscn" id="4_1d6nn"]
[ext_resource type="PackedScene" uid="uid://b0ks34m6smjfd" path="res://Gameplay/business_card.tscn" id="5_ek8wa"]
[ext_resource type="PackedScene" uid="uid://bmy783a4c0tal" path="res://Gameplay/boss.tscn" id="5_lfxdo"]
[ext_resource type="Texture2D" uid="uid://dvu33m28odcl0" path="res://Art/DiagonalArrow.png" id="6_ehowo"]
[ext_resource type="Texture2D" uid="uid://c6q55ex5d5wgi" path="res://Art/RowColArrow.png" id="7_cbnuf"]
[node name="Player" type="Sprite2D"]
script = ExtResource("1_enp12")
@@ -51,100 +53,192 @@ offset_right = 298.0
offset_bottom = 969.0
[node name="DefaultDiagonal1To9" parent="." instance=ExtResource("5_ek8wa")]
offset_left = 461.0
offset_top = 41.0
offset_right = 661.0
offset_bottom = 241.0
offset_left = 610.0
offset_top = 190.0
offset_right = 660.0
offset_bottom = 240.0
texture_normal = ExtResource("6_ehowo")
texture_pressed = ExtResource("6_ehowo")
texture_hover = ExtResource("6_ehowo")
texture_disabled = ExtResource("6_ehowo")
texture_focused = ExtResource("6_ehowo")
[node name="DefaultTopRow" parent="." instance=ExtResource("5_ek8wa")]
offset_left = 467.0
offset_top = 236.0
offset_right = 667.0
offset_bottom = 436.0
offset_left = 610.0
offset_top = 440.0
offset_right = 810.0
offset_bottom = 490.0
rotation = 4.71239
texture_normal = ExtResource("7_cbnuf")
texture_pressed = ExtResource("7_cbnuf")
texture_hover = ExtResource("7_cbnuf")
texture_disabled = ExtResource("7_cbnuf")
texture_focused = ExtResource("7_cbnuf")
[node name="DefaultMiddleRow" parent="." instance=ExtResource("5_ek8wa")]
offset_left = 461.0
offset_top = 437.0
offset_right = 661.0
offset_bottom = 637.0
offset_left = 610.0
offset_top = 640.0
offset_right = 810.0
offset_bottom = 690.0
rotation = 4.71239
texture_normal = ExtResource("7_cbnuf")
texture_pressed = ExtResource("7_cbnuf")
texture_hover = ExtResource("7_cbnuf")
texture_disabled = ExtResource("7_cbnuf")
texture_focused = ExtResource("7_cbnuf")
[node name="DefaultBottomRow" parent="." instance=ExtResource("5_ek8wa")]
offset_left = 458.0
offset_top = 637.0
offset_right = 658.0
offset_bottom = 837.0
offset_left = 610.0
offset_top = 840.0
offset_right = 810.0
offset_bottom = 890.0
rotation = 4.71239
texture_normal = ExtResource("7_cbnuf")
texture_pressed = ExtResource("7_cbnuf")
texture_hover = ExtResource("7_cbnuf")
texture_disabled = ExtResource("7_cbnuf")
texture_focused = ExtResource("7_cbnuf")
[node name="DefaultLeftColumn" parent="." instance=ExtResource("5_ek8wa")]
offset_left = 665.0
offset_top = 38.0
offset_right = 865.0
offset_bottom = 238.0
offset_left = 660.0
offset_top = 190.0
offset_right = 860.0
offset_bottom = 240.0
texture_normal = ExtResource("7_cbnuf")
texture_pressed = ExtResource("7_cbnuf")
texture_hover = ExtResource("7_cbnuf")
texture_disabled = ExtResource("7_cbnuf")
texture_focused = ExtResource("7_cbnuf")
[node name="DefaultMiddleColumn" parent="." instance=ExtResource("5_ek8wa")]
offset_left = 863.0
offset_top = 35.0
offset_right = 1063.0
offset_bottom = 235.0
offset_left = 860.0
offset_top = 190.0
offset_right = 1060.0
offset_bottom = 240.0
texture_normal = ExtResource("7_cbnuf")
texture_pressed = ExtResource("7_cbnuf")
texture_hover = ExtResource("7_cbnuf")
texture_disabled = ExtResource("7_cbnuf")
texture_focused = ExtResource("7_cbnuf")
[node name="DefaultRightColumn" parent="." instance=ExtResource("5_ek8wa")]
offset_left = 1061.0
offset_top = 41.0
offset_right = 1261.0
offset_bottom = 241.0
offset_left = 1060.0
offset_top = 190.0
offset_right = 1260.0
offset_bottom = 240.0
texture_normal = ExtResource("7_cbnuf")
texture_pressed = ExtResource("7_cbnuf")
texture_hover = ExtResource("7_cbnuf")
texture_disabled = ExtResource("7_cbnuf")
texture_focused = ExtResource("7_cbnuf")
[node name="DefaultDiagonal3To7" parent="." instance=ExtResource("5_ek8wa")]
offset_left = 1264.0
offset_top = 44.0
offset_right = 1464.0
offset_bottom = 244.0
offset_left = 1310.0
offset_top = 190.0
offset_right = 1360.0
offset_bottom = 240.0
rotation = 1.5708
texture_normal = ExtResource("6_ehowo")
texture_pressed = ExtResource("6_ehowo")
texture_hover = ExtResource("6_ehowo")
texture_disabled = ExtResource("6_ehowo")
texture_focused = ExtResource("6_ehowo")
[node name="DefaultTopRowAlt" parent="." instance=ExtResource("5_ek8wa")]
offset_left = 1261.0
offset_top = 236.0
offset_right = 1461.0
offset_bottom = 436.0
offset_left = 1310.0
offset_top = 240.0
offset_right = 1510.0
offset_bottom = 290.0
rotation = 1.5708
texture_normal = ExtResource("7_cbnuf")
texture_pressed = ExtResource("7_cbnuf")
texture_hover = ExtResource("7_cbnuf")
texture_disabled = ExtResource("7_cbnuf")
texture_focused = ExtResource("7_cbnuf")
[node name="DefaultMiddleRowAlt" parent="." instance=ExtResource("5_ek8wa")]
offset_left = 1255.0
offset_top = 434.0
offset_right = 1455.0
offset_bottom = 634.0
offset_left = 1310.0
offset_top = 440.0
offset_right = 1510.0
offset_bottom = 490.0
rotation = 1.5708
texture_normal = ExtResource("7_cbnuf")
texture_pressed = ExtResource("7_cbnuf")
texture_hover = ExtResource("7_cbnuf")
texture_disabled = ExtResource("7_cbnuf")
texture_focused = ExtResource("7_cbnuf")
[node name="DefaultBottomRowAlt" parent="." instance=ExtResource("5_ek8wa")]
offset_left = 1261.0
offset_top = 628.0
offset_right = 1461.0
offset_bottom = 828.0
offset_left = 1310.0
offset_top = 640.0
offset_right = 1510.0
offset_bottom = 690.0
rotation = 1.5708
texture_normal = ExtResource("7_cbnuf")
texture_pressed = ExtResource("7_cbnuf")
texture_hover = ExtResource("7_cbnuf")
texture_disabled = ExtResource("7_cbnuf")
texture_focused = ExtResource("7_cbnuf")
[node name="DefaultDiagonal1To9Alt" parent="." instance=ExtResource("5_ek8wa")]
offset_left = 1264.0
offset_top = 826.0
offset_right = 1464.0
offset_bottom = 1026.0
offset_left = 1310.0
offset_top = 890.0
offset_right = 1360.0
offset_bottom = 940.0
rotation = 3.14159
texture_normal = ExtResource("6_ehowo")
texture_pressed = ExtResource("6_ehowo")
texture_hover = ExtResource("6_ehowo")
texture_disabled = ExtResource("6_ehowo")
texture_focused = ExtResource("6_ehowo")
[node name="DefaultDiagonal3To7Alt" parent="." instance=ExtResource("5_ek8wa")]
offset_left = 467.0
offset_top = 829.0
offset_right = 667.0
offset_bottom = 1029.0
offset_left = 610.0
offset_top = 890.0
offset_right = 660.0
offset_bottom = 940.0
rotation = 4.71239
texture_normal = ExtResource("6_ehowo")
texture_pressed = ExtResource("6_ehowo")
texture_hover = ExtResource("6_ehowo")
texture_disabled = ExtResource("6_ehowo")
texture_focused = ExtResource("6_ehowo")
[node name="DefaultLeftColumnAlt" parent="." instance=ExtResource("5_ek8wa")]
offset_left = 665.0
offset_top = 838.0
offset_right = 865.0
offset_bottom = 1038.0
offset_left = 860.0
offset_top = 890.0
offset_right = 1060.0
offset_bottom = 940.0
rotation = 3.14159
texture_normal = ExtResource("7_cbnuf")
texture_pressed = ExtResource("7_cbnuf")
texture_hover = ExtResource("7_cbnuf")
texture_disabled = ExtResource("7_cbnuf")
texture_focused = ExtResource("7_cbnuf")
[node name="DefaultMiddleColumnAlt" parent="." instance=ExtResource("5_ek8wa")]
offset_left = 869.0
offset_top = 838.0
offset_right = 1069.0
offset_bottom = 1038.0
offset_left = 1062.0
offset_top = 889.0
offset_right = 1262.0
offset_bottom = 939.0
rotation = 3.14159
texture_normal = ExtResource("7_cbnuf")
texture_pressed = ExtResource("7_cbnuf")
texture_hover = ExtResource("7_cbnuf")
texture_disabled = ExtResource("7_cbnuf")
texture_focused = ExtResource("7_cbnuf")
[node name="DefaultRightColumnAlt" parent="." instance=ExtResource("5_ek8wa")]
offset_left = 1064.0
offset_top = 838.0
offset_right = 1264.0
offset_bottom = 1038.0
offset_left = 1260.0
offset_top = 890.0
offset_right = 1460.0
offset_bottom = 940.0
rotation = 3.14159
texture_normal = ExtResource("7_cbnuf")
texture_pressed = ExtResource("7_cbnuf")
texture_hover = ExtResource("7_cbnuf")
texture_disabled = ExtResource("7_cbnuf")
texture_focused = ExtResource("7_cbnuf")
[node name="BusDebug" type="RichTextLabel" parent="."]
offset_top = 276.0

View File

@@ -72,6 +72,16 @@ public partial class Player : Actor
_businessCards.ForEach(b=>b.CheckGoal());
}
public void RunLost()
{
_debug.Text = "YOU LOSE!!";
}
public void RunWon()
{
_debug.Text = "YOU WIN!!";
}
// public bool CheckWin(List<Cell> CELLS)
// {
// foreach (Goal.GoalName cond in _goal._eligibleGoals)