Files
tictactoe/Gameplay/Actions/Example1.cs

26 lines
751 B
C#

using Godot;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.CompilerServices;
public partial class Example1 : Action
{
public override void _Ready()
{
base._Ready();
}
public override void Fire()
{
base.Fire();
// GD.Print(_owner);
List<Shield> unbrokenShields = [.. _contact._owner._board._shields.Where(s=>!s._broken)];
int shieldNumber = Globals._rng.Next(0, unbrokenShields.Count);
int damageAmount = Globals._rng.Next(-12,-8);
_contact._owner._board._shields[shieldNumber].ChangeHealth(damageAmount);
((Player)_contact._owner)._phone._debug.Text = "Shield " + shieldNumber + " damaged " + damageAmount + "hp";
}
}