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7095a140a08131bc07bdabbfbfad4533e6f0d6e5
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Conor Edmonds
7095a140a0
changed cell to shield and rework much of the logic to be based around rts logic - next step is to build these rules out further - future plans to build in contacts not based on time, such as click with cooldown, or more surreal elements such as balls bounciung around the screen
2026-01-31 01:02:48 -05:00
Art
Saturday, 31 January 2026 01:00:43
2026-01-31 01:00:45 -05:00
Gameplay
changed cell to shield and rework much of the logic to be based around rts logic - next step is to build these rules out further - future plans to build in contacts not based on time, such as click with cooldown, or more surreal elements such as balls bounciung around the screen
2026-01-31 01:02:48 -05:00
.editorconfig
first commit
2026-01-19 17:44:00 -05:00
.gitattributes
first commit
2026-01-19 17:44:00 -05:00
.gitignore
first commit
2026-01-19 17:44:00 -05:00
icon.svg
first commit
2026-01-19 17:44:00 -05:00
icon.svg.import
first commit
2026-01-19 17:44:00 -05:00
Main.cs
first commit
2026-01-19 17:44:00 -05:00
Main.cs.uid
first commit
2026-01-19 17:44:00 -05:00
main.tscn
first commit
2026-01-19 17:44:00 -05:00
project.godot
update godot to 4.6
2026-01-26 14:32:23 -05:00
Tic Tac Toe.csproj
update godot to 4.6
2026-01-26 14:32:23 -05:00
Tic Tac Toe.csproj.old
update godot to 4.6
2026-01-26 14:32:23 -05:00
Tic Tac Toe.sln
first commit
2026-01-19 17:44:00 -05:00
Description
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1.4
MiB
Languages
C#
100%