Files
hotdesking/Gameplay/Main.cs
2025-07-09 18:00:42 -04:00

25 lines
457 B
C#

using Godot;
using System;
public partial class Main : Node
{
// Don't forget to rebuild the project so the editor knows about the new export variable.
public override void _Ready()
{
NewGame();
}
public void NewGame()
{
//_score = 0;
Marker2D enemyStart = GetNode<Marker2D>("EnemyStart");
Cog enemy = GetNode<Cog>("Enemy");
enemy.PlaceMarble(enemyStart.Position);
Cog player = GetNode<Cog>("Player");
player.HoldMarble();
}
}