15 lines
268 B
C#
15 lines
268 B
C#
using Godot;
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using System;
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public partial class Table : Sprite2D
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{
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public static Table _Create()
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{
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PackedScene scene = ResourceLoader.Load<PackedScene>("res://Gameplay/table.tscn");
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Table newTable = scene.Instantiate<Table>();
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return newTable;
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}
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}
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