Files
hotdesking/Gameplay/Globals.cs
2025-07-14 13:27:07 -04:00

16 lines
217 B
C#

using Godot;
using System;
public partial class Globals : Node
{
public static Globals Instance;
public bool _anyMovement;
public Battle _currentBattle;
public override void _Ready()
{
Instance = this;
}
}