debugging

This commit is contained in:
2026-06-09 19:43:36 -04:00
parent 9a0a33b82c
commit d2993b17a4
2 changed files with 18 additions and 24 deletions
+9 -8
View File
@@ -115,19 +115,20 @@ public partial class EnemyController : TurnController
public void MoveEnemies()
{
Map map = _playArea._map;
for (int i = 0; i < _enemies.Count; i++)
{
Enemy enemy = _enemies[i];
enemy._speedRemaining = enemy._address.Y <= _playArea._map._minY ? 0 : enemy._speed;
enemy._speedRemaining = enemy._address.Y <= map._minY ? 0 : enemy._speed;
if (enemy._speedRemaining > 0)
{
Vector2I goal = GetBestGoal(enemy, new(enemy._address.X, Math.Max(enemy._address.Y - enemy._visibilityRange, _playArea._map._minY)));
Vector2I goal = GetBestGoal(enemy, new(enemy._address.X, Math.Max(enemy._address.Y - enemy._visibilityRange, map._minY)));
if (enemy._address == Vector2I.Zero)
{
GD.Print(1,goal);
}
enemy._path = _playArea._map.GetPath(enemy._address, goal);
enemy._path = map.GetPath(enemy._address, goal);
if (enemy._path.Count <= 0)
{
enemy._speedRemaining = 0;
@@ -151,17 +152,17 @@ public partial class EnemyController : TurnController
{
continue;
}
if (enemy._address.Y <= _playArea._map._minY)
if (enemy._address.Y <= map._minY)
{
enemy._speedRemaining = 0;
continue;
}
Vector2I goal = GetBestGoal(enemy, new(enemy._address.X, Math.Max(enemy._address.Y - enemy._visibilityRange, _playArea._map._minY)));
Vector2I goal = GetBestGoal(enemy, new(enemy._address.X, Math.Max(enemy._address.Y - enemy._visibilityRange, map._minY)));
if (enemy._address == Vector2I.Zero)
{
GD.Print(2,goal);
}
List<Vector2I> path = _playArea._map.GetPath(enemy._address, goal);
List<Vector2I> path = map.GetPath(enemy._address, goal);
if (path.Count == 0)
{
continue;
@@ -171,7 +172,7 @@ public partial class EnemyController : TurnController
{
GD.Print(3, enemy._address);
}
_playArea._map.SetCellEnemy(cell, enemy);
map.SetCellEnemy(cell, enemy);
enemy._path.Add(cell);
enemy._speedRemaining--;
}
@@ -199,7 +200,7 @@ public partial class EnemyController : TurnController
{
tween.Parallel();
}
tween.TweenProperty(mEnemy, "global_position", _playArea._map.GetCellPositionFromAddress(mEnemy._path[i]), .25f);
tween.TweenProperty(mEnemy, "global_position", map.GetCellPositionFromAddress(mEnemy._path[i]), .25f);
}
}
+9 -16
View File
@@ -93,11 +93,19 @@ public partial class Map : TileMapLayer
{
_addressOccupants[ENEMY._address] = null;
SetCellSolid(ENEMY._address);
if (ENEMY._address == Vector2I.Zero)
{
GD.Print(4,_astar.IsPointSolid(ENEMY._address));
}
ENEMY._address = ADDRESS;
_addressOccupants[ADDRESS] = ENEMY;
SetCellSolid(ADDRESS);
if (ADDRESS == Vector2I.Zero)
{
GD.Print(5,_astar.IsPointSolid(ADDRESS));
}
}
public void SetCellSolid(Vector2I ADDRESS)
@@ -120,24 +128,9 @@ public partial class Map : TileMapLayer
public List<Vector2I> GetPath(Vector2I FROM, Vector2I TO, bool INCLUDE_FROM = false)
{
_astar.SetPointSolid(FROM, false);
if (FROM == Vector2I.Zero)
{
// GD.Print(4,_astar.IsPointSolid(FROM));
}
if (TO == Vector2I.Zero)
{
// GD.Print(5,_astar.IsPointSolid(FROM));
}
List<Vector2I> pathTaken = [.. _astar.GetIdPath(FROM, TO, true)];
_astar.SetPointSolid(FROM, true);
if (FROM == Vector2I.Zero)
{
// GD.Print(6,_astar.IsPointSolid(FROM));
}
if (TO == Vector2I.Zero)
{
// GD.Print(7,_astar.IsPointSolid(FROM));
}
if (!INCLUDE_FROM)
{