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admin/peggle-roguelike
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28 Commits 1 Branch 0 Tags
1903e1a1aab8df2dc63d9f64be1e4dbd20d3b0ba
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5 Commits
Author SHA1 Message Date
admin 4722cf882b mostly fixed movement but there's still a problem with enemies in the top left cell (0,0) being set to not solid 2026-06-09 18:11:06 -04:00
admin 12b565715a updating movement and added a bucket, still some clean up to do on movement. TODO: if enemy becomes stuck, reclculate path. 2026-06-05 03:48:07 -04:00
admin 0cbc6cbfc7 changing map size 2026-06-04 17:29:47 -04:00
admin 7b5cd9d5f6 starting to rework grid maps to be tile map layers 2026-06-02 18:43:19 -04:00
admin facb2e227e commit no. 5 2026-05-29 10:51:25 -04:00
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