Files

19 lines
299 B
C#

using Godot;
using System;
public partial class MouseHandler : Node
{
public enum ClickType
{
LEFT_CLICK,
MIDDLE_CLICK,
RIGHT_CLICK,
LEFT_HOLD,
MIDDLE_HOLD,
RIGHT_HOLD,
LEFT_DOUBLE,
MIDDLE_DOUBLE,
RIGHT_DOUBLE
}
}