Files
hotdesking/Gameplay/Main.cs
2025-07-17 03:55:30 -04:00

24 lines
540 B
C#

using Godot;
using System;
public partial class Main : Node
{
public override void _Ready()
{
Globals.Instance._screenSize = GetViewport().GetVisibleRect().Size;
Globals.Instance._screenCenter = new Vector2(Globals.Instance._screenSize.X / 2, Globals.Instance._screenSize.Y / 2);
Battle newBattle = Battle._Create();
Globals.Instance._currentBattle = newBattle;
AddChild(newBattle);
}
public override void _Process(double DELTA_)
{
if (Input.IsActionJustReleased("quit_game"))
{
GetTree().Quit();
}
}
}