Files
hotdesking/Gameplay/Main.cs
cojoedmo 9057a21613 7-10-25 11:32am7-10-25 11:32am7-10-25 11:32am7-10-25 11:32am7-10-25
11:32am7-10-25 11:32am7-10-25 11:32am7-10-25 11:32am7-10-25
11:32am7-10-25 11:32am
2025-07-10 11:31:52 -04:00

25 lines
485 B
C#

using Godot;
using System;
public partial class Main : Node
{
// Don't forget to rebuild the project so the editor knows about the new export variable.
public override void _Ready()
{
NewGame();
}
public void NewGame()
{
Player player = new Player();
//Marker2D enemyStart = GetNode<Marker2D>("EnemyStart");
//Cog enemy = GetNode<Cog>("Enemy");
//enemy.PlaceMarble(enemyStart.Position);
//
//Cog player = GetNode<Cog>("Player");
//player.HoldMarble();
}
}