11:32am7-10-25 11:32am7-10-25 11:32am7-10-25 11:32am7-10-25 11:32am7-10-25 11:32am
25 lines
485 B
C#
25 lines
485 B
C#
using Godot;
|
|
using System;
|
|
|
|
public partial class Main : Node
|
|
{
|
|
// Don't forget to rebuild the project so the editor knows about the new export variable.
|
|
public override void _Ready()
|
|
{
|
|
NewGame();
|
|
}
|
|
|
|
public void NewGame()
|
|
{
|
|
Player player = new Player();
|
|
//Marker2D enemyStart = GetNode<Marker2D>("EnemyStart");
|
|
//Cog enemy = GetNode<Cog>("Enemy");
|
|
//enemy.PlaceMarble(enemyStart.Position);
|
|
//
|
|
//Cog player = GetNode<Cog>("Player");
|
|
//player.HoldMarble();
|
|
}
|
|
|
|
|
|
}
|