Files
hotdesking/Gameplay/ComputerManager.cs
2025-07-31 03:05:11 -04:00

27 lines
563 B
C#

using Godot;
using System;
public partial class ComputerManager : Manager
{
public override void _Ready()
{
Ball newBall;
// newBall = _ballScene.Instantiate<Ball>();
// newBall.SetSprite("res://art/cue_ball.png");
// _balls.Add(0, newBall);
for (int i = 8; i <= 15; i++)
{
newBall = _ballScene.Instantiate<Ball>();
newBall.SetSprite("res://art/ball_" + i + ".png");
_balls.Add(i - 8, newBall);
}
}
public override void Start()
{
}
}