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admin/peggle-roguelike
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d2993b17a4e959a13f35d2a5c90c6dbaf2e8d9d9
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6 Commits

Author SHA1 Message Date
admin 4722cf882b mostly fixed movement but there's still a problem with enemies in the top left cell (0,0) being set to not solid 2026-06-09 18:11:06 -04:00
admin 0cbc6cbfc7 changing map size 2026-06-04 17:29:47 -04:00
admin c97b0e5cc2 finished reowrking grid maps, polished astar pathfinding, started work on aiming functions --todo: change launch speed to constant, change aim function to take into account the angle it would need to launch at to hit mouse position like in peggle, add raycasting 2026-06-03 02:44:13 -04:00
admin facb2e227e commit no. 5 2026-05-29 10:51:25 -04:00
admin 4266625390 third commit 2026-05-28 00:06:51 -04:00
admin a6db45300c second commit 2026-05-27 00:06:19 -04:00
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