• Joined on 2025-07-07
admin pushed to main at admin/tictactoe 2026-02-03 03:38:06 -05:00
435fbc7ba2 reworking effects, turning them into their own scene for replicability
admin pushed to main at admin/tictactoe 2026-02-02 17:51:25 -05:00
36b934b200 made an action be owned by a contact instead of actor; made another example action
admin pushed to main at admin/tictactoe 2026-01-31 01:02:54 -05:00
7095a140a0 changed cell to shield and rework much of the logic to be based around rts logic - next step is to build these rules out further - future plans to build in contacts not based on time, such as click with cooldown, or more surreal elements such as balls bounciung around the screen
admin pushed to main at admin/tictactoe 2026-01-31 01:00:57 -05:00
672e91d381 Saturday, 31 January 2026 01:00:43
admin pushed to main at admin/tictactoe 2026-01-29 01:44:42 -05:00
d9d33f9758 changed function for shifting cells and marks. now allows for wrap around - next up is incorporating logic to delete or clear cells that get wrapped around
admin pushed to main at admin/tictactoe 2026-01-27 02:55:00 -05:00
f07139c440 reworked Mark function to handle Clear function, fixed Goal class to adjusted address format, added shufflecellsfunction
admin pushed to main at admin/tictactoe 2026-01-27 00:46:12 -05:00
36483d216c fixed default texture for cells
Compare 2 commits »
admin pushed to main at admin/tictactoe 2026-01-26 14:32:34 -05:00
2d313cdcc3 update godot to 4.6
admin pushed to main at admin/tictactoe 2026-01-26 02:13:21 -05:00
92759c4a12 still working on shift marks function
admin pushed to main at admin/tictactoe 2026-01-25 21:06:30 -05:00
2c74f67abe lil upd
admin pushed to main at admin/tictactoe 2026-01-25 15:01:59 -05:00
2fdf0d6442 add runwon and runlost functions, default win cards, call button that calls a loaded contact, added rotatecells, shiftcells, and swapcells functions to actor, reworked address to be 0-8 instead of 1-9, added underscore naming convention to function parameters, business cards to be slightly transparent when not met, added actions to contacts and made a couple examples
admin pushed to main at admin/tictactoe 2026-01-20 01:59:39 -05:00
c1ef887be3 add default goal business cards, allow Board.GetCellsByOwner to accept actor instead of player, rework BusinessCard click to be accepted based on _goalMet instead of Disabled, add default goals to enemy class,
admin pushed to main at admin/tictactoe 2026-01-19 17:54:14 -05:00
5cfc05b662 second commit not too much more
admin pushed to main at admin/tictactoe 2026-01-19 17:45:17 -05:00
e2b7d6616a first commit
admin created branch main in admin/tictactoe 2026-01-19 17:45:17 -05:00
admin created repository admin/tictactoe 2026-01-19 17:40:34 -05:00
admin pushed to main at admin/hotdesking 2025-09-16 22:10:01 -04:00
853960932f Tuesday, 16 September 2025 22:07:13
admin pushed to main at admin/hotdesking 2025-09-16 12:26:36 -04:00
948e1d3874 Tuesday, 16 September 2025 12:26:13
admin pushed to main at admin/hotdesking 2025-09-11 02:30:11 -04:00
36ce21cb44 Thursday, 11 September 2025 02:29:56
admin pushed to main at admin/hotdesking 2025-09-10 01:31:54 -04:00
23700e2bcf Wednesday, 10 September 2025 01:31:36